Main Page
Namespaces
Classes
Files
File List
File Members
main/text.h File Reference
Defines
#define
TNUM_PRIMARY_CYCLE
621
#define
TNUM_SECONDARY_CYCLE
622
#define
TNUM_CYCLE_P_TOGGLE
623
#define
TNUM_CYCLE_S_TOGGLE
624
#define
TNUM_PRIMARY_1
625
#define
TNUM_PRIMARY_2
626
#define
TNUM_PRIMARY_3
627
#define
TNUM_PRIMARY_4
628
#define
TNUM_PRIMARY_5
629
#define
TNUM_SECONDARY_1
630
#define
TNUM_SECONDARY_2
631
#define
TNUM_SECONDARY_3
632
#define
TNUM_SECONDARY_4
633
#define
TNUM_SECONDARY_5
634
#define
N_D1X_TEXT_STRINGS
13
#define
TXT_NEW_GAME
Text_string
[ 0]
#define
TXT_VIEW_SCORES
Text_string
[ 1]
#define
TXT_QUIT
Text_string
[ 2]
#define
TXT_CANNOT_SET_SCREEN
Text_string
[ 3]
#define
TXT_NO_JOYSTICK
Text_string
[ 4]
#define
TXT_REQUIRES_VGA
Text_string
[ 5]
#define
TXT_HELP
Text_string
[ 6]
#define
TXT_THANKS
Text_string
[ 7]
#define
TXT_SOUND_DISABLED
Text_string
[ 8]
#define
TXT_CANT_INIT_GFX
Text_string
[ 9]
#define
TXT_EXTRA_LIFE
Text_string
[10]
#define
TXT_COPYRIGHT
Text_string
[11]
#define
TXT_BLUE
Text_string
[12]
#define
TXT_RED
Text_string
[13]
#define
TXT_YELLOW
Text_string
[14]
#define
TXT_ACCESS_DENIED
Text_string
[15]
#define
TXT_ACCESS_GRANTED
Text_string
[16]
#define
TXT_BOOSTED_TO
Text_string
[17]
#define
TXT_ENERGY
Text_string
[18]
#define
TXT_SHIELD
Text_string
[19]
#define
TXT_LASER
Text_string
[20]
#define
TXT_MAXED_OUT
Text_string
[21]
#define
TXT_QUAD_LASERS
Text_string
[22]
#define
TXT_ALREADY_HAVE
Text_string
[23]
#define
TXT_VULCAN_AMMO
Text_string
[24]
#define
TXT_VULCAN_ROUNDS
Text_string
[25]
#define
TXT_ALREADY_ARE
Text_string
[26]
#define
TXT_CLOAKED
Text_string
[27]
#define
TXT_CLOAKING_DEVICE
Text_string
[28]
#define
TXT_INVULNERABLE
Text_string
[29]
#define
TXT_INVULNERABILITY
Text_string
[30]
#define
TXT_CREATE_NEW
Text_string
[31]
#define
TXT_YES
Text_string
[32]
#define
TXT_NO
Text_string
[33]
#define
TXT_OK
Text_string
[34]
#define
TXT_NO_DEMO_FILES
Text_string
[35]
#define
TXT_USE_F5
Text_string
[36]
#define
TXT_TO_CREATE_ONE
Text_string
[37]
#define
TXT_NO_FILES_MATCHING
Text_string
[38]
#define
TXT_WERE_FOUND
Text_string
[39]
#define
TXT_DELETE_PILOT
Text_string
[40]
#define
TXT_DELETE_DEMO
Text_string
[41]
#define
TXT_COULDNT
Text_string
[42]
#define
TXT_EXIT_SEQUENCE
Text_string
[43]
#define
TXT_WARNING
Text_string
[44]
#define
TXT_UNABLE_TO_OPEN
Text_string
[45]
#define
TXT_COOL_SAYING
Text_string
[46]
#define
TXT_HIGH_SCORE
Text_string
[47]
#define
TXT_YOU_PLACED
Text_string
[48]
#define
TXT_YOU_PLACED_1ST
Text_string
[49]
#define
TXT_HIGH_SCORES
Text_string
[50]
#define
TXT_NAME
Text_string
[51]
#define
TXT_SCORE
Text_string
[52]
#define
TXT_SKILL
Text_string
[53]
#define
TXT_LEVELS
Text_string
[54]
#define
TXT_TIME
Text_string
[55]
#define
TXT_REGISTER_DESCENT
Text_string
[56]
#define
TXT_1ST
Text_string
[57]
#define
TXT_2ND
Text_string
[58]
#define
TXT_3RD
Text_string
[59]
#define
TXT_4TH
Text_string
[60]
#define
TXT_5TH
Text_string
[61]
#define
TXT_6TH
Text_string
[62]
#define
TXT_7TH
Text_string
[63]
#define
TXT_8TH
Text_string
[64]
#define
TXT_9TH
Text_string
[65]
#define
TXT_10TH
Text_string
[66]
#define
TXT_EMPTY
Text_string
[67]
#define
TXT_KILLED
Text_string
[68]
#define
TXT_SUICIDE
Text_string
[69]
#define
TXT_YOU
Text_string
[70]
#define
TXT_YOURSELF
Text_string
[71]
#define
TXT_NO_MACRO
Text_string
[72]
#define
TXT_SENDING
Text_string
[73]
#define
TXT_SEND_MESSAGE
Text_string
[74]
#define
TXT_SAYS
Text_string
[75]
#define
TXT_TELLS_YOU
Text_string
[76]
#define
TXT_HAS_DEST_CONTROL
Text_string
[77]
#define
TXT_CONTROL_DESTROYED
Text_string
[78]
#define
TXT_HAS_ESCAPED
Text_string
[79]
#define
TXT_HAS_FOUND_SECRET
Text_string
[80]
#define
TXT_HAS_LEFT_THE_GAME
Text_string
[81]
#define
TXT_YOU_ARE_ONLY
Text_string
[82]
#define
TXT_OPPONENT_LEFT
Text_string
[83]
#define
TXT_YOU_DEST_CONTROL
Text_string
[84]
#define
TXT_DEFINE_MACRO
Text_string
[85]
#define
TXT_MESSAGE_SENT_TO
Text_string
[86]
#define
TXT_NOBODY
Text_string
[87]
#define
TXT_PAUSE
Text_string
[88]
#define
TXT_CANT_PAUSE
Text_string
[89]
#define
TXT_HELP_ESC
Text_string
[90]
#define
TXT_HELP_F2
Text_string
[91]
#define
TXT_HELP_F3
Text_string
[92]
#define
TXT_HELP_F4
Text_string
[93]
#define
TXT_HELP_F5
Text_string
[94]
#define
TXT_HELP_PAUSE
Text_string
[95]
#define
TXT_HELP_MINUSPLUS
Text_string
[96]
#define
TXT_HELP_PRTSCN
Text_string
[97]
#define
TXT_HELP_1TO5
Text_string
[98]
#define
TXT_HELP_6TO10
Text_string
[99]
#define
TXT_HELP_TO_VIEW
Text_string
[100]
#define
TXT_KEYS
Text_string
[101]
#define
TXT_ABORT_AUTODEMO
Text_string
[102]
#define
TXT_ABORT_GAME
Text_string
[103]
#define
TXT_W_LASER
Text_string
[104]
#define
TXT_W_VULCAN
Text_string
[105]
#define
TXT_W_SPREADFIRE
Text_string
[106]
#define
TXT_W_PLASMA
Text_string
[107]
#define
TXT_W_FUSION
Text_string
[108]
#define
TXT_W_C_MISSILE
Text_string
[109]
#define
TXT_W_H_MISSILE
Text_string
[110]
#define
TXT_W_P_BOMB
Text_string
[111]
#define
TXT_W_S_MISSILE
Text_string
[112]
#define
TXT_W_M_MISSILE
Text_string
[113]
#define
TXT_W_LASER_S
Text_string
[114]
#define
TXT_W_VULCAN_S
Text_string
[115]
#define
TXT_W_SPREADFIRE_S
Text_string
[116]
#define
TXT_W_PLASMA_S
Text_string
[117]
#define
TXT_W_FUSION_S
Text_string
[118]
#define
TXT_W_C_MISSILE_S
Text_string
[119]
#define
TXT_W_H_MISSILE_S
Text_string
[120]
#define
TXT_W_P_BOMB_S
Text_string
[121]
#define
TXT_W_S_MISSILE_S
Text_string
[122]
#define
TXT_W_M_MISSILE_S
Text_string
[123]
#define
TXT_SELECTED
Text_string
[124]
#define
TXT_DONT_HAVE
Text_string
[125]
#define
TXT_DONT_HAVE_AMMO
Text_string
[126]
#define
TXT_HAVE_NO
Text_string
[127]
#define
TXT_S
Text_string
[128]
#define
TXT_SX
Text_string
[129]
#define
TXT_NO_PRIMARY
Text_string
[130]
#define
TXT_ALREADY_HAVE_THE
Text_string
[131]
#define
TXT_CANT_OPEN_DOOR
Text_string
[132]
#define
TXT_MOVE_JOYSTICK
Text_string
[133]
#define
TXT_TO_UL
Text_string
[134]
#define
TXT_ANY_BUTTON
Text_string
[135]
#define
TXT_JOYSTICK
Text_string
[136]
#define
TXT_UPPER_LEFT
Text_string
[137]
#define
TXT_TO_LR
Text_string
[138]
#define
TXT_LOWER_RIGHT
Text_string
[139]
#define
TXT_TO_C
Text_string
[140]
#define
TXT_CENTER
Text_string
[141]
#define
TXT_CONTROL_KEYBOARD
Text_string
[142]
#define
TXT_CONTROL_JOYSTICK
Text_string
[143]
#define
TXT_CONTROL_FSTICKPRO
Text_string
[144]
#define
TXT_CONTROL_THRUSTFCS
Text_string
[145]
#define
TXT_CONTROL_GGAMEPAD
Text_string
[146]
#define
TXT_CONTROL_MOUSE
Text_string
[147]
#define
TXT_CONTROL_CYBERMAN
Text_string
[148]
#define
TXT_CUST_ABOVE
Text_string
[149]
#define
TXT_CUST_KEYBOARD
Text_string
[150]
#define
TXT_CONTROLS
Text_string
[151]
#define
TXT_KEYBOARD
Text_string
[152]
#define
TXT_COMMAND_LINE_0
Text_string
[153]
#define
TXT_COMMAND_LINE_1
Text_string
[154]
#define
TXT_COMMAND_LINE_2
Text_string
[155]
#define
TXT_COMMAND_LINE_3
Text_string
[156]
#define
TXT_COMMAND_LINE_4
Text_string
[157]
#define
TXT_COMMAND_LINE_5
Text_string
[158]
#define
TXT_COMMAND_LINE_6
Text_string
[159]
#define
TXT_COMMAND_LINE_7
Text_string
[160]
#define
TXT_COMMAND_LINE_8
Text_string
[161]
#define
TXT_COMMAND_LINE_9
Text_string
[162]
#define
TXT_COMMAND_LINE_10
Text_string
[163]
#define
TXT_COMMAND_LINE_11
Text_string
[164]
#define
TXT_COMMAND_LINE_12
Text_string
[165]
#define
TXT_COMMAND_LINE_13
Text_string
[166]
#define
TXT_COMMAND_LINE_14
Text_string
[167]
#define
TXT_COMMAND_LINE_15
Text_string
[168]
#define
TXT_COMMAND_LINE_16
Text_string
[169]
#define
TXT_COMMAND_LINE_17
Text_string
[170]
#define
TXT_COMMAND_LINE_18
Text_string
[171]
#define
TXT_REGISTRATION
Text_string
[172]
#define
TXT_ERROR_SELECTOR
Text_string
[173]
#define
TXT_ERROR_GRAPHICS
Text_string
[174]
#define
TXT_CALIBRATE
Text_string
[175]
#define
TXT_SKIP
Text_string
[176]
#define
TXT_JOYSTICK_NOT_CEN
Text_string
[177]
#define
TXT_CHOOSE_INPUT
Text_string
[178]
#define
TXT_ERROR
Text_string
[179]
#define
TXT_ERROR_PLR_VERSION
Text_string
[180]
#define
TXT_DEMO_PLAYBACK
Text_string
[181]
#define
TXT_DEMO_RECORDING
Text_string
[182]
#define
TXT_CRUISE
Text_string
[183]
#define
TXT_DUMPING_SCREEN
Text_string
[184]
#define
TXT_CHEATS_ENABLED
Text_string
[185]
#define
TXT_NET_GAME_CLOSED
Text_string
[186]
#define
TXT_NET_GAME_FULL
Text_string
[187]
#define
TXT_NET_GAME_BETWEEN
Text_string
[188]
#define
TXT_NET_GAME_NSELECT
Text_string
[189]
#define
TXT_NET_GAME_NSTART
Text_string
[190]
#define
TXT_NET_GAME_CONNECT
Text_string
[191]
#define
TXT_NET_GAME_WRONGLEV
Text_string
[192]
#define
TXT_KILLS
Text_string
[193]
#define
TXT_WAITING
Text_string
[194]
#define
TXT_SURE_LEAVE_GAME
Text_string
[195]
#define
TXT_JOINING
Text_string
[196]
#define
TXT_REJOIN
Text_string
[197]
#define
TXT_SORRY_ONLY
Text_string
[198]
#define
TXT_NETPLAYERS_IN
Text_string
[199]
#define
TXT_S_GAME
Text_string
[200]
#define
TXT_DESCRIPTION
Text_string
[201]
#define
TXT_LEVEL_
Text_string
[202]
#define
TXT_MODE
Text_string
[203]
#define
TXT_ANARCHY
Text_string
[204]
#define
TXT_TEAM_ANARCHY
Text_string
[205]
#define
TXT_ANARCHY_W_ROBOTS
Text_string
[206]
#define
TXT_COOPERATIVE
Text_string
[207]
#define
TXT_OPTIONS
Text_string
[208]
#define
TXT_CLOSED_GAME
Text_string
[209]
#define
TXT_NETGAME_SETUP
Text_string
[210]
#define
TXT_LEVEL_OUT_RANGE
Text_string
[211]
#define
TXT_SORRY
Text_string
[212]
#define
TXT_REGISTERED_ONLY
Text_string
[213]
#define
TXT_WAIT
Text_string
[214]
#define
TXT_FOUND
Text_string
[215]
#define
TXT_ACTIVE_GAMES
Text_string
[216]
#define
TXT_STARTING_NETGAME
Text_string
[217]
#define
TXT_NETLEVEL_NMATCH
Text_string
[218]
#define
TXT_TEAM
Text_string
[219]
#define
TXT_TEAM_SELECTION
Text_string
[220]
#define
TXT_TEAM_MUST_ONE
Text_string
[221]
#define
TXT_TEAM_SELECT
Text_string
[222]
#define
TXT_TEAM_PRESS_ENTER
Text_string
[223]
#define
TXT_TEAM_ATLEAST_TWO
Text_string
[224]
#define
TXT_IPX_NOT_FOUND
Text_string
[225]
#define
TXT_NET_FORMING
Text_string
[226]
#define
TXT_NET_PLAYERS
Text_string
[227]
#define
TXT_NET_JOIN
Text_string
[228]
#define
TXT_NET_CLOSED
Text_string
[229]
#define
TXT_NET_BETWEEN
Text_string
[230]
#define
TXT_NET_LEAVE
Text_string
[231]
#define
TXT_NET_WAITING
Text_string
[232]
#define
TXT_NET_TO_ENTER
Text_string
[233]
#define
TXT_NET_SEARCHING
Text_string
[234]
#define
TXT_INVALID_CHOICE
Text_string
[235]
#define
TXT_NET_GAME_BETWEEN2
Text_string
[236]
#define
TXT_VERSION_MISMATCH
Text_string
[237]
#define
TXT_GAME_FULL
Text_string
[238]
#define
TXT_IN_PROGRESS
Text_string
[239]
#define
TXT_DISCONNECTING
Text_string
[240]
#define
TXT_SERIAL_OPEN_ERROR
Text_string
[241]
#define
TXT_CARRIER_LOST
Text_string
[242]
#define
TXT_ERROR_SERIAL_CFG
Text_string
[243]
#define
TXT_ERR_SER_SETTINGS
Text_string
[244]
#define
TXT_CONNECT_LOST
Text_string
[245]
#define
TXT_READY_DESCENT
Text_string
[246]
#define
TXT_CLOSED_LINK
Text_string
[247]
#define
TXT_DIAL_MODEM
Text_string
[248]
#define
TXT_ANSWER_MODEM
Text_string
[249]
#define
TXT_NULL_MODEM
Text_string
[250]
#define
TXT_COM_SETTINGS
Text_string
[251]
#define
TXT_START_GAME
Text_string
[252]
#define
TXT_SEND_MESSAGEP
Text_string
[253]
#define
TXT_HANGUP_MODEM
Text_string
[254]
#define
TXT_CLOSE_LINK
Text_string
[255]
#define
TXT_SERIAL
Text_string
[256]
#define
TXT_LINK_ACTIVE
Text_string
[257]
#define
TXT_MODEM
Text_string
[258]
#define
TXT_NOT_CONNECTED
Text_string
[259]
#define
TXT_SERIAL_GAME
Text_string
[260]
#define
TXT_EXIT_WILL_CLOSE
Text_string
[261]
#define
TXT_BAUD_RATE
Text_string
[262]
#define
TXT_MODEM_INIT_STRING
Text_string
[263]
#define
TXT_ACCEPT_SAVE
Text_string
[264]
#define
TXT_SERIAL_SETTINGS
Text_string
[265]
#define
TXT_WARNING_16550
Text_string
[266]
#define
TXT_DIFFICULTY
Text_string
[267]
#define
TXT_SERIAL_GAME_SETUP
Text_string
[268]
#define
TXT_ONLY_ANARCHY
Text_string
[269]
#define
TXT_SAVE
Text_string
[270]
#define
TXT_ACCEPT
Text_string
[271]
#define
TXT_SEL_NUMBER_EDIT
Text_string
[272]
#define
TXT_EDIT_PHONE_ENTRY
Text_string
[273]
#define
TXT_MANUAL_ENTRY
Text_string
[274]
#define
TXT_EDIT_PHONEBOOK
Text_string
[275]
#define
TXT_SEL_NUMBER_DIAL
Text_string
[276]
#define
TXT_ENTER_NUMBER_DIAL
Text_string
[277]
#define
TXT_NO_DIAL_TONE
Text_string
[278]
#define
TXT_BUSY
Text_string
[279]
#define
TXT_NO_ANSWER
Text_string
[280]
#define
TXT_NO_CARRIER
Text_string
[281]
#define
TXT_VOICE
Text_string
[282]
#define
TXT_ERR_MODEM_RETURN
Text_string
[283]
#define
TXT_CONNECT
Text_string
[284]
#define
TXT_BAUD_GREATER_9600
Text_string
[285]
#define
TXT_RING
Text_string
[286]
#define
TXT_NO_SERIAL_OPT
Text_string
[287]
#define
TXT_RESET_MODEM
Text_string
[288]
#define
TXT_NO_MODEM
Text_string
[289]
#define
TXT_NO_PHONENUM
Text_string
[290]
#define
TXT_DIALING
Text_string
[291]
#define
TXT_ESC_ABORT
Text_string
[292]
#define
TXT_WAITING_FOR_ANS
Text_string
[293]
#define
TXT_WAITING_FOR_CALL
Text_string
[294]
#define
TXT_WAITING_FOR_CARR
Text_string
[295]
#define
TXT_FAILED_TO_NEGOT
Text_string
[296]
#define
TXT_NEGOTIATION_FAIL
Text_string
[297]
#define
TXT_FATAL_ERROR_LEVEL
Text_string
[298]
#define
TXT_OTHER_LEVEL
Text_string
[299]
#define
TXT_YOUR_LEVEL
Text_string
[300]
#define
TXT_LVL_NO_MATCH
Text_string
[301]
#define
TXT_CHECK_VERSION
Text_string
[302]
#define
TXT_DESCENT_NO_MATCH
Text_string
[303]
#define
TXT_OPPONENT_NO_READY
Text_string
[304]
#define
TXT_WAIT_OPPONENT
Text_string
[305]
#define
TXT_LOCK
Text_string
[306]
#define
TXT_DEATHS
Text_string
[307]
#define
TXT_LIVES
Text_string
[308]
#define
TXT_LVL
Text_string
[309]
#define
TXT_QUAD
Text_string
[310]
#define
TXT_REAR_VIEW
Text_string
[311]
#define
TXT_DIFFICULTY_1
Text_string
[312]
#define
TXT_DIFFICULTY_2
Text_string
[313]
#define
TXT_DIFFICULTY_3
Text_string
[314]
#define
TXT_DIFFICULTY_4
Text_string
[315]
#define
TXT_DIFFICULTY_5
Text_string
[316]
#define
TXT_DETAIL_1
Text_string
[317]
#define
TXT_DETAIL_2
Text_string
[318]
#define
TXT_DETAIL_3
Text_string
[319]
#define
TXT_DETAIL_4
Text_string
[320]
#define
TXT_DETAIL_5
Text_string
[321]
#define
TXT_DETAIL_CUSTOM_
Text_string
[322]
#define
TXT_LOAD_GAME
Text_string
[323]
#define
TXT_MULTIPLAYER_
Text_string
[324]
#define
TXT_OPTIONS_
Text_string
[325]
#define
TXT_CHANGE_PILOTS
Text_string
[326]
#define
TXT_VIEW_DEMO
Text_string
[327]
#define
TXT_CREDITS
Text_string
[328]
#define
TXT_ORDERING_INFO
Text_string
[329]
#define
TXT_SELECT_DEMO
Text_string
[330]
#define
TXT_DIFFICULTY_LEVEL
Text_string
[331]
#define
TXT_SET_TO
Text_string
[332]
#define
TXT_DETAIL_LEVEL
Text_string
[333]
#define
TXT_OBJ_COMPLEXITY
Text_string
[334]
#define
TXT_OBJ_DETAIL
Text_string
[335]
#define
TXT_WALL_DETAIL
Text_string
[336]
#define
TXT_WALL_RENDER_DEPTH
Text_string
[337]
#define
TXT_DEBRIS_AMOUNT
Text_string
[338]
#define
TXT_SOUND_CHANNELS
Text_string
[339]
#define
TXT_LO_HI
Text_string
[340]
#define
TXT_DETAIL_CUSTOM
Text_string
[341]
#define
TXT_START_ANY_LEVEL
Text_string
[342]
#define
TXT_SELECT_START_LEV
Text_string
[343]
#define
TXT_ENTER_TO_CONT
Text_string
[344]
#define
TXT_INVALID_LEVEL
Text_string
[345]
#define
TXT_ERR_LOADING_GAME
Text_string
[346]
#define
TXT_SAVE_GAME_SLOTS
Text_string
[347]
#define
TXT_SAVE_ERROR
Text_string
[348]
#define
TXT_FX_VOLUME
Text_string
[349]
#define
TXT_MUSIC_VOLUME
Text_string
[350]
#define
TXT_REVERSE_STEREO
Text_string
[351]
#define
TXT_BRIGHTNESS
Text_string
[352]
#define
TXT_CONTROLS_
Text_string
[353]
#define
TXT_DETAIL_LEVELS
Text_string
[354]
#define
TXT_CAL_JOYSTICK
Text_string
[355]
#define
TXT_JOYS_SENSITIVITY
Text_string
[356]
#define
TXT_START_NET_GAME
Text_string
[357]
#define
TXT_JOIN_NET_GAME
Text_string
[358]
#define
TXT_MODEM_GAME
Text_string
[359]
#define
TXT_MULTIPLAYER
Text_string
[360]
#define
TXT_CONTINUE
Text_string
[361]
#define
TXT_CANT_PLAYBACK
Text_string
[362]
#define
TXT_DEMO_CORRUPT
Text_string
[363]
#define
TXT_DEMO_OLD
Text_string
[364]
#define
TXT_RECORDED
Text_string
[365]
#define
TXT_WITH_REGISTERED
Text_string
[366]
#define
TXT_WITH_SHAREWARE
Text_string
[367]
#define
TXT_OF_DESCENT
Text_string
[368]
#define
TXT_LEVEL_CANT_LOAD
Text_string
[369]
#define
TXT_DEMO_OLD_CORRUPT
Text_string
[370]
#define
TXT_DEMO_ERR_READING
Text_string
[371]
#define
TXT_SAVE_DEMO_AS
Text_string
[372]
#define
TXT_DEMO_USE_LETTERS
Text_string
[373]
#define
TXT_AUTOMAP
Text_string
[374]
#define
TXT_TURN_SHIP
Text_string
[375]
#define
TXT_SLIDE_UPDOWN
Text_string
[376]
#define
TXT_LEVEL
Text_string
[377]
#define
TXT_PITCH_FORWARD
Text_string
[378]
#define
TXT_PITCH_BACKWARD
Text_string
[379]
#define
TXT_TURN_LEFT
Text_string
[380]
#define
TXT_TURN_RIGHT
Text_string
[381]
#define
TXT_SLIDE_ON
Text_string
[382]
#define
TXT_SLIDE_LEFT
Text_string
[383]
#define
TXT_SLIDE_RIGHT
Text_string
[384]
#define
TXT_SLIDE_UP
Text_string
[385]
#define
TXT_SLIDE_DOWN
Text_string
[386]
#define
TXT_BANK_ON
Text_string
[387]
#define
TXT_BANK_LEFT
Text_string
[388]
#define
TXT_BANK_RIGHT
Text_string
[389]
#define
TXT_FIRE_PRIMARY
Text_string
[390]
#define
TXT_FIRE_SECONDARY
Text_string
[391]
#define
TXT_FIRE_FLARE
Text_string
[392]
#define
TXT_ACCELERATE
Text_string
[393]
#define
TXT_REVERSE
Text_string
[394]
#define
TXT_DROP_BOMB
Text_string
[395]
#define
TXT_CRUISE_FASTER
Text_string
[396]
#define
TXT_CRUISE_SLOWER
Text_string
[397]
#define
TXT_CRUISE_OFF
Text_string
[398]
#define
TXT_PITCH_UD
Text_string
[399]
#define
TXT_TURN_LR
Text_string
[400]
#define
TXT_SLIDE_LR
Text_string
[401]
#define
TXT_SLIDE_UD
Text_string
[402]
#define
TXT_BANK_LR
Text_string
[403]
#define
TXT_THROTTLE
Text_string
[404]
#define
TXT_TEAM_ATLEAST_THREE
Text_string
[405]
#define
TXT_NET_DISCONNECTED
Text_string
[406]
#define
TXT_NET_PLAYING
Text_string
[407]
#define
TXT_NET_ESCAPED
Text_string
[408]
#define
TXT_NET_DIED
Text_string
[409]
#define
TXT_NET_FOUND_SECRET
Text_string
[410]
#define
TXT_NET_ESCAPE_TUNNEL
Text_string
[411]
#define
TXT_NET_RESERVED
Text_string
[412]
#define
TXT_WOWIE_ZOWIE
Text_string
[413]
#define
TXT_ALL_KEYS
Text_string
[414]
#define
TXT_CLOAK
Text_string
[415]
#define
TXT_FULL_SHIELDS
Text_string
[416]
#define
TXT_ON
Text_string
[417]
#define
TXT_OFF
Text_string
[418]
#define
TXT_NOT_IN_SHAREWARE
Text_string
[419]
#define
TXT_GAME_OVER
Text_string
[420]
#define
TXT_SELECT_PILOT
Text_string
[421]
#define
TXT_ENTER_PILOT_NAME
Text_string
[422]
#define
TXT_PLAYER
Text_string
[423]
#define
TXT_ALREADY_EXISTS
Text_string
[424]
#define
TXT_LOADING
Text_string
[425]
#define
TXT_FULL_RESCUE_BONUS
Text_string
[426]
#define
TXT_SHIELD_BONUS
Text_string
[427]
#define
TXT_ENERGY_BONUS
Text_string
[428]
#define
TXT_HOSTAGE_BONUS
Text_string
[429]
#define
TXT_SKILL_BONUS
Text_string
[430]
#define
TXT_TOTAL_BONUS
Text_string
[431]
#define
TXT_TOTAL_SCORE
Text_string
[432]
#define
TXT_SECRET_LEVEL
Text_string
[433]
#define
TXT_COMPLETE
Text_string
[434]
#define
TXT_DESTROYED
Text_string
[435]
#define
TXT_SAVE_GAME
Text_string
[436]
#define
TXT_PRESS_CTRL_R
Text_string
[437]
#define
TXT_RESET_HIGH_SCORES
Text_string
[438]
#define
TXT_YOU_WERE
Text_string
[439]
#define
TXT_WAS
Text_string
[440]
#define
TXT_KILLED_BY_NONPLAY
Text_string
[441]
#define
TXT_IMPORTANT_NOTE
Text_string
[442]
#define
TXT_FCS
Text_string
[443]
#define
TXT_PRESS_ANY_KEY
Text_string
[444]
#define
TXT_HOSTAGE_RESCUED
Text_string
[445]
#define
TXT_INIT_VICTOR
Text_string
[446]
#define
TXT_N
Text_string
[447]
#define
TXT_Y
Text_string
[448]
#define
TXT_ANY_LEVEL
Text_string
[449]
#define
TXT_SHAREWARE_DONE
Text_string
[450]
#define
TXT_PRESS_NEW_KEY
Text_string
[451]
#define
TXT_PRESS_NEW_JBUTTON
Text_string
[452]
#define
TXT_PRESS_NEW_MBUTTON
Text_string
[453]
#define
TXT_MOVE_NEW_JOY_AXIS
Text_string
[454]
#define
TXT_MOVE_NEW_MSE_AXIS
Text_string
[455]
#define
TXT_USING_VFX1
Text_string
[456]
#define
TXT_VFX1_ERROR1
Text_string
[457]
#define
TXT_VFX1_ERROR2
Text_string
[458]
#define
TXT_KCONFIG_STRING_1
Text_string
[459]
#define
TXT_BUTTONS
Text_string
[460]
#define
TXT_AXES
Text_string
[461]
#define
TXT_AXIS
Text_string
[462]
#define
TXT_INVERT
Text_string
[463]
#define
TXT_BTN_1
Text_string
[464]
#define
TXT_BTN_2
Text_string
[465]
#define
TXT_BTN_3
Text_string
[466]
#define
TXT_BTN_4
Text_string
[467]
#define
TXT_TRIG
Text_string
[468]
#define
TXT_HAT_L
Text_string
[469]
#define
TXT_HAT_R
Text_string
[470]
#define
TXT_HAT_U
Text_string
[471]
#define
TXT_HAT_D
Text_string
[472]
#define
TXT_LEFT
Text_string
[473]
#define
TXT_RIGHT
Text_string
[474]
#define
TXT_MID
Text_string
[475]
#define
TXT_UP
Text_string
[476]
#define
TXT_DOWN
Text_string
[477]
#define
TXT_X1
Text_string
[478]
#define
TXT_Y1
Text_string
[479]
#define
TXT_X2
Text_string
[480]
#define
TXT_Y2
Text_string
[481]
#define
TXT_L_R
Text_string
[482]
#define
TXT_F_B
Text_string
[483]
#define
TXT_FORWARD
Text_string
[484]
#define
TXT_MOVE_THROTTLE_F
Text_string
[485]
#define
TXT_MOVE_THROTTLE_R
Text_string
[486]
#define
TXT_MOVE_THROTTLE_C
Text_string
[487]
#define
TXT_REACTOR_EXPLODED
Text_string
[488]
#define
TXT_TIME_REMAINING
Text_string
[489]
#define
TXT_SECONDS
Text_string
[490]
#define
TXT_DEMO_WRITE_ERROR
Text_string
[491]
#define
TXT_DEMO_SIZE
Text_string
[492]
#define
TXT_DEMO_SAVE_BAD
Text_string
[493]
#define
TXT_BYTE_STR
Text_string
[494]
#define
TXT_DIED_IN_MINE
Text_string
[495]
#define
TXT_SHIP_BONUS
Text_string
[496]
#define
TXT_PHONE_NUM
Text_string
[497]
#define
TXT_KILL_MATRIX_TITLE
Text_string
[498]
#define
TXT_WAIT_FOR_OK
Text_string
[499]
#define
TXT_SURE_ABORT_SYNC
Text_string
[500]
#define
TXT_ERROR_WRITING_PLR
Text_string
[501]
#define
TXT_SHIP_DESTROYED_0
Text_string
[502]
#define
TXT_SHIP_DESTROYED_1
Text_string
[503]
#define
TXT_SHIP_DESTROYED_2
Text_string
[504]
#define
TXT_NET_FULL
Text_string
[505]
#define
TXT_DEMO_NO_SPACE
Text_string
[506]
#define
TXT_HAT2_L
Text_string
[507]
#define
TXT_HAT2_R
Text_string
[508]
#define
TXT_HAT2_U
Text_string
[509]
#define
TXT_HAT2_D
Text_string
[510]
#define
TXT_WARP_TO_LEVEL
Text_string
[511]
#define
TXT_TRADEMARK
Text_string
[512]
#define
TXT_NET_SYNC_FAILED
Text_string
[513]
#define
TXT_DONE
Text_string
[514]
#define
TXT_I_AM_A
Text_string
[515]
#define
TXT_CHEATER
Text_string
[516]
#define
TXT_LOADING_DATA
Text_string
[517]
#define
TXT_HELP_ALT_F2
Text_string
[518]
#define
TXT_HELP_ALT_F3
Text_string
[519]
#define
TXT_ONLY_REGISTERED
Text_string
[520]
#define
TXT_CONCUSSION
Text_string
[521]
#define
TXT_HOMING
Text_string
[522]
#define
TXT_PROXBOMB
Text_string
[523]
#define
TXT_SMART
Text_string
[524]
#define
TXT_MEGA
Text_string
[525]
#define
TXT_NOMISSION4DEMO
Text_string
[526]
#define
TXT_SHOW_IDS
Text_string
[527]
#define
TXT_DUPLICATE_NAME
Text_string
[528]
#define
TXT_ANARCHY_ONLY_MISSION
Text_string
[529]
#define
TXT_START_NOWAIT
Text_string
[530]
#define
TXT_QUITTING_NOW
Text_string
[531]
#define
TXT_MISSION_NOT_FOUND
Text_string
[532]
#define
TXT_MULTI_MISSION
Text_string
[533]
#define
TXT_MISSION_ERROR
Text_string
[534]
#define
TXT_COM_CUSTOM_SETTINGS
Text_string
[535]
#define
TXT_COM_BASE
Text_string
[536]
#define
TXT_COM_IRQ
Text_string
[537]
#define
TXT_RESET_DEFAULTS
Text_string
[538]
#define
TXT_VALID_IRQS
Text_string
[539]
#define
TXT_NO_UART
Text_string
[540]
#define
TXT_DEF_MACRO_1
Text_string
[541]
#define
TXT_DEF_MACRO_2
Text_string
[542]
#define
TXT_DEF_MACRO_3
Text_string
[543]
#define
TXT_DEF_MACRO_4
Text_string
[544]
#define
TXT_MISSION
Text_string
[545]
#define
TXT_VIEWING_DISTANCE
Text_string
[546]
#define
TXT_SECRET_EXIT
Text_string
[547]
#define
TXT_SHOW_ON_MAP
Text_string
[548]
#define
TXT_KILLED_BY_ROBOT
Text_string
[549]
#define
TXT_BAUD
Text_string
[550]
#define
TXT_CONSISTENCY_ERROR
Text_string
[551]
#define
TXT_PRESS_ANY_KEY2
Text_string
[552]
#define
TXT_DEMO_SAVE_NOSPACE
Text_string
[553]
#define
TXT_CNTRLCEN_INVUL
Text_string
[554]
#define
TXT_NO_DESTSAT_LVL
Text_string
[555]
#define
TXT_REACTOR_LIFE
Text_string
[556]
#define
TXT_MINUTES_ABBREV
Text_string
[557]
#define
TXT_CURRENT_IPX_SOCKET
Text_string
[558]
#define
TXT_DOS_VERSION_1
Text_string
[559]
#define
TXT_DOS_VERSION_2
Text_string
[560]
#define
TXT_NOT_ENOUGH_HANDLES
Text_string
[561]
#define
TXT_HANDLES_1
Text_string
[562]
#define
TXT_HANDLES_2
Text_string
[563]
#define
TXT_HANDLES_3
Text_string
[564]
#define
TXT_AVAILABLE_MEMORY
Text_string
[565]
#define
TXT_MEMORY_CONFIG
Text_string
[566]
#define
TXT_RECONFIGURE_VMM
Text_string
[567]
#define
TXT_MORE_MEMORY
Text_string
[568]
#define
TXT_MORE_MEMORY_2
Text_string
[569]
#define
TXT_PHYSICAL_MEMORY
Text_string
[570]
#define
TXT_PHYSICAL_MEMORY_2
Text_string
[571]
#define
TXT_INITIALIZING_DPMI
Text_string
[572]
#define
TXT_INITIALIZING_CRIT
Text_string
[573]
#define
TXT_IGLASSES
Text_string
[574]
#define
TXT_VIOTRACK
Text_string
[575]
#define
TXT_KASAN
Text_string
[576]
#define
TXT_KASAN_2
Text_string
[577]
#define
TXT_3DMAX
Text_string
[578]
#define
TXT_PRESS_ANY_KEY3
Text_string
[579]
#define
TXT_SOCKET
Text_string
[580]
#define
TXT_NOFILECHECK
Text_string
[581]
#define
TXT_VERBOSE_1
Text_string
[582]
#define
TXT_VERBOSE_2
Text_string
[583]
#define
TXT_VERBOSE_3
Text_string
[584]
#define
TXT_VERBOSE_4
Text_string
[585]
#define
TXT_VERBOSE_5
Text_string
[586]
#define
TXT_VERBOSE_6
Text_string
[587]
#define
TXT_VERBOSE_7
Text_string
[588]
#define
TXT_VERBOSE_8
Text_string
[589]
#define
TXT_VERBOSE_9
Text_string
[590]
#define
TXT_VERBOSE_10
Text_string
[591]
#define
TXT_VERBOSE_11
Text_string
[592]
#define
TXT_INITIALIZING_NETWORK
Text_string
[593]
#define
TXT_IPX_CHANNEL
Text_string
[594]
#define
TXT_NO_NETWORK
Text_string
[595]
#define
TXT_SOCKET_ERROR
Text_string
[596]
#define
TXT_MEMORY_IPX
Text_string
[597]
#define
TXT_ERROR_IPX
Text_string
[598]
#define
TXT_NETWORK_DISABLED
Text_string
[599]
#define
TXT_INITIALIZING_GRAPHICS
Text_string
[600]
#define
TXT_SOUND_ERROR_OPEN
Text_string
[601]
#define
TXT_SOUND_ERROR_LOCK
Text_string
[602]
#define
TXT_SOUND_ERROR_HMI
Text_string
[603]
#define
TXT_SOUND_ERROR_LOCK_DRUMS
Text_string
[604]
#define
TXT_SOUND_ERROR_MIDI
Text_string
[605]
#define
TXT_SOUND_ERROR_MIDI_CALLBACK
Text_string
[606]
#define
TXT_EXTERNAL_CONTROL
Text_string
[607]
#define
TXT_IGLASSES_ERROR_1
Text_string
[608]
#define
TXT_IGLASSES_INIT
Text_string
[609]
#define
TXT_IGLASSES_ON
Text_string
[610]
#define
TXT_PRESS_ESC_TO_ABORT
Text_string
[611]
#define
TXT_SERIAL_FAILURE
Text_string
[612]
#define
TXT_MESSAGE
Text_string
[613]
#define
TXT_MACRO
Text_string
[614]
#define
TXT_ERROR_SERIAL_LOCK
Text_string
[615]
#define
TXT_ERROR_SERIAL_LOCK_2
Text_string
[616]
#define
TXT_NO_LUNACY
Text_string
[617]
#define
TXT_LUNACY
Text_string
[618]
#define
TXT_ROBOT_PAINTING_OFF
Text_string
[619]
#define
TXT_ROBOT_PAINTING_ON
Text_string
[620]
#define
N_TEXT_STRINGS
621
#define
TNUM_REAR_VIEW
(319-8)
#define
TNUM_AUTOMAP
(382-8)
#define
TNUM_PITCH_FORWARD
(386-8)
#define
TNUM_PITCH_BACKWARD
(387-8)
#define
TNUM_TURN_LEFT
(388-8)
#define
TNUM_TURN_RIGHT
(389-8)
#define
TNUM_SLIDE_ON
(390-8)
#define
TNUM_SLIDE_LEFT
(391-8)
#define
TNUM_SLIDE_RIGHT
(392-8)
#define
TNUM_SLIDE_UP
(393-8)
#define
TNUM_SLIDE_DOWN
(394-8)
#define
TNUM_BANK_ON
(395-8)
#define
TNUM_BANK_LEFT
(396-8)
#define
TNUM_BANK_RIGHT
(397-8)
#define
TNUM_FIRE_PRIMARY
(398-8)
#define
TNUM_FIRE_SECONDARY
(399-8)
#define
TNUM_FIRE_FLARE
(400-8)
#define
TNUM_ACCELERATE
(401-8)
#define
TNUM_REVERSE
(402-8)
#define
TNUM_DROP_BOMB
(403-8)
#define
TNUM_CRUISE_FASTER
(404-8)
#define
TNUM_CRUISE_SLOWER
(405-8)
#define
TNUM_CRUISE_OFF
(406-8)
#define
TNUM_PITCH_UD
(407-8)
#define
TNUM_TURN_LR
(408-8)
#define
TNUM_SLIDE_LR
(409-8)
#define
TNUM_SLIDE_UD
(410-8)
#define
TNUM_BANK_LR
(411-8)
#define
TNUM_THROTTLE
(412-8)
#define
TNUM_N
(455-8)
#define
TNUM_Y
(456-8)
#define
TNUM_BTN_1
(472-8)
#define
TNUM_BTN_2
(473-8)
#define
TNUM_BTN_3
(474-8)
#define
TNUM_BTN_4
(475-8)
#define
TNUM_TRIG
(476-8)
#define
TNUM_HAT_L
(477-8)
#define
TNUM_HAT_R
(478-8)
#define
TNUM_HAT_U
(479-8)
#define
TNUM_HAT_D
(480-8)
#define
TNUM_LEFT
(481-8)
#define
TNUM_RIGHT
(482-8)
#define
TNUM_MID
(483-8)
#define
TNUM_UP
(484-8)
#define
TNUM_DOWN
(485-8)
#define
TNUM_X1
(486-8)
#define
TNUM_Y1
(487-8)
#define
TNUM_X2
(488-8)
#define
TNUM_Y2
(489-8)
#define
TNUM_L_R
(490-8)
#define
TNUM_F_B
(491-8)
#define
TNUM_HAT2_L
507
#define
TNUM_HAT2_R
508
#define
TNUM_HAT2_U
509
#define
TNUM_HAT2_D
510
#define
PRIMARY_WEAPON_NAMES
(weapon_num) (*(&TXT_W_LASER + (weapon_num)))
#define
SECONDARY_WEAPON_NAMES
(weapon_num) (*(&TXT_W_C_MISSILE + (weapon_num)))
#define
PRIMARY_WEAPON_NAMES_SHORT
(weapon_num) (*(&TXT_W_LASER_S + (weapon_num)))
#define
SECONDARY_WEAPON_NAMES_SHORT
(weapon_num) (*(&TXT_W_C_MISSILE_S + (weapon_num)))
#define
CONTROL_TEXT
(control_type) (*(&TXT_CONTROL_KEYBOARD + (control_type)))
#define
CONNECT_STATES
(state_num) (*(&TXT_NET_DISCONNECTED + (state_num)))
#define
NET_DUMP_STRINGS
(dump_num) (*(&TXT_NET_GAME_CLOSED + (dump_num)))
#define
MODE_NAMES
(mode_num) (*(&TXT_ANARCHY + (mode_num)))
#define
MODEM_ERROR_MESS
(error_num) (*(&TXT_NO_DIAL_TONE + (error_num)))
#define
MENU_DIFFICULTY_TEXT
(difficulty) (*(&TXT_DIFFICULTY_1 + (difficulty)))
#define
MENU_DETAIL_TEXT
(detail) (*(&TXT_DETAIL_1 + (detail)))
Functions
void
load_text
(void)
Variables
char *
Text_string
[]
Define Documentation
#define CONNECT_STATES
(
state_num
)
(*(&TXT_NET_DISCONNECTED + (state_num)))
#define CONTROL_TEXT
(
control_type
)
(*(&TXT_CONTROL_KEYBOARD + (control_type)))
#define MENU_DETAIL_TEXT
(
detail
)
(*(&TXT_DETAIL_1 + (detail)))
#define MENU_DIFFICULTY_TEXT
(
difficulty
)
(*(&TXT_DIFFICULTY_1 + (difficulty)))
#define MODE_NAMES
(
mode_num
)
(*(&TXT_ANARCHY + (mode_num)))
#define MODEM_ERROR_MESS
(
error_num
)
(*(&TXT_NO_DIAL_TONE + (error_num)))
#define N_D1X_TEXT_STRINGS 13
#define N_TEXT_STRINGS 621
#define NET_DUMP_STRINGS
(
dump_num
)
(*(&TXT_NET_GAME_CLOSED + (dump_num)))
#define PRIMARY_WEAPON_NAMES
(
weapon_num
)
(*(&TXT_W_LASER + (weapon_num)))
#define PRIMARY_WEAPON_NAMES_SHORT
(
weapon_num
)
(*(&TXT_W_LASER_S + (weapon_num)))
#define SECONDARY_WEAPON_NAMES
(
weapon_num
)
(*(&TXT_W_C_MISSILE + (weapon_num)))
#define SECONDARY_WEAPON_NAMES_SHORT
(
weapon_num
)
(*(&TXT_W_C_MISSILE_S + (weapon_num)))
#define TNUM_ACCELERATE (401-8)
#define TNUM_AUTOMAP (382-8)
#define TNUM_BANK_LEFT (396-8)
#define TNUM_BANK_LR (411-8)
#define TNUM_BANK_ON (395-8)
#define TNUM_BANK_RIGHT (397-8)
#define TNUM_BTN_1 (472-8)
#define TNUM_BTN_2 (473-8)
#define TNUM_BTN_3 (474-8)
#define TNUM_BTN_4 (475-8)
#define TNUM_CRUISE_FASTER (404-8)
#define TNUM_CRUISE_OFF (406-8)
#define TNUM_CRUISE_SLOWER (405-8)
#define TNUM_CYCLE_P_TOGGLE 623
#define TNUM_CYCLE_S_TOGGLE 624
#define TNUM_DOWN (485-8)
#define TNUM_DROP_BOMB (403-8)
#define TNUM_F_B (491-8)
#define TNUM_FIRE_FLARE (400-8)
#define TNUM_FIRE_PRIMARY (398-8)
#define TNUM_FIRE_SECONDARY (399-8)
#define TNUM_HAT2_D 510
#define TNUM_HAT2_L 507
#define TNUM_HAT2_R 508
#define TNUM_HAT2_U 509
#define TNUM_HAT_D (480-8)
#define TNUM_HAT_L (477-8)
#define TNUM_HAT_R (478-8)
#define TNUM_HAT_U (479-8)
#define TNUM_L_R (490-8)
#define TNUM_LEFT (481-8)
#define TNUM_MID (483-8)
#define TNUM_N (455-8)
#define TNUM_PITCH_BACKWARD (387-8)
#define TNUM_PITCH_FORWARD (386-8)
#define TNUM_PITCH_UD (407-8)
#define TNUM_PRIMARY_1 625
#define TNUM_PRIMARY_2 626
#define TNUM_PRIMARY_3 627
#define TNUM_PRIMARY_4 628
#define TNUM_PRIMARY_5 629
#define TNUM_PRIMARY_CYCLE 621
#define TNUM_REAR_VIEW (319-8)
#define TNUM_REVERSE (402-8)
#define TNUM_RIGHT (482-8)
#define TNUM_SECONDARY_1 630
#define TNUM_SECONDARY_2 631
#define TNUM_SECONDARY_3 632
#define TNUM_SECONDARY_4 633
#define TNUM_SECONDARY_5 634
#define TNUM_SECONDARY_CYCLE 622
#define TNUM_SLIDE_DOWN (394-8)
#define TNUM_SLIDE_LEFT (391-8)
#define TNUM_SLIDE_LR (409-8)
#define TNUM_SLIDE_ON (390-8)
#define TNUM_SLIDE_RIGHT (392-8)
#define TNUM_SLIDE_UD (410-8)
#define TNUM_SLIDE_UP (393-8)
#define TNUM_THROTTLE (412-8)
#define TNUM_TRIG (476-8)
#define TNUM_TURN_LEFT (388-8)
#define TNUM_TURN_LR (408-8)
#define TNUM_TURN_RIGHT (389-8)
#define TNUM_UP (484-8)
#define TNUM_X1 (486-8)
#define TNUM_X2 (488-8)
#define TNUM_Y (456-8)
#define TNUM_Y1 (487-8)
#define TNUM_Y2 (489-8)
#define TXT_10TH
Text_string
[66]
#define TXT_1ST
Text_string
[57]
#define TXT_2ND
Text_string
[58]
#define TXT_3DMAX
Text_string
[578]
#define TXT_3RD
Text_string
[59]
#define TXT_4TH
Text_string
[60]
#define TXT_5TH
Text_string
[61]
#define TXT_6TH
Text_string
[62]
#define TXT_7TH
Text_string
[63]
#define TXT_8TH
Text_string
[64]
#define TXT_9TH
Text_string
[65]
#define TXT_ABORT_AUTODEMO
Text_string
[102]
#define TXT_ABORT_GAME
Text_string
[103]
#define TXT_ACCELERATE
Text_string
[393]
#define TXT_ACCEPT
Text_string
[271]
#define TXT_ACCEPT_SAVE
Text_string
[264]
#define TXT_ACCESS_DENIED
Text_string
[15]
#define TXT_ACCESS_GRANTED
Text_string
[16]
#define TXT_ACTIVE_GAMES
Text_string
[216]
#define TXT_ALL_KEYS
Text_string
[414]
#define TXT_ALREADY_ARE
Text_string
[26]
#define TXT_ALREADY_EXISTS
Text_string
[424]
#define TXT_ALREADY_HAVE
Text_string
[23]
#define TXT_ALREADY_HAVE_THE
Text_string
[131]
#define TXT_ANARCHY
Text_string
[204]
#define TXT_ANARCHY_ONLY_MISSION
Text_string
[529]
#define TXT_ANARCHY_W_ROBOTS
Text_string
[206]
#define TXT_ANSWER_MODEM
Text_string
[249]
#define TXT_ANY_BUTTON
Text_string
[135]
#define TXT_ANY_LEVEL
Text_string
[449]
#define TXT_AUTOMAP
Text_string
[374]
#define TXT_AVAILABLE_MEMORY
Text_string
[565]
#define TXT_AXES
Text_string
[461]
#define TXT_AXIS
Text_string
[462]
#define TXT_BANK_LEFT
Text_string
[388]
#define TXT_BANK_LR
Text_string
[403]
#define TXT_BANK_ON
Text_string
[387]
#define TXT_BANK_RIGHT
Text_string
[389]
#define TXT_BAUD
Text_string
[550]
#define TXT_BAUD_GREATER_9600
Text_string
[285]
#define TXT_BAUD_RATE
Text_string
[262]
#define TXT_BLUE
Text_string
[12]
#define TXT_BOOSTED_TO
Text_string
[17]
#define TXT_BRIGHTNESS
Text_string
[352]
#define TXT_BTN_1
Text_string
[464]
#define TXT_BTN_2
Text_string
[465]
#define TXT_BTN_3
Text_string
[466]
#define TXT_BTN_4
Text_string
[467]
#define TXT_BUSY
Text_string
[279]
#define TXT_BUTTONS
Text_string
[460]
#define TXT_BYTE_STR
Text_string
[494]
#define TXT_CAL_JOYSTICK
Text_string
[355]
#define TXT_CALIBRATE
Text_string
[175]
#define TXT_CANNOT_SET_SCREEN
Text_string
[ 3]
#define TXT_CANT_INIT_GFX
Text_string
[ 9]
#define TXT_CANT_OPEN_DOOR
Text_string
[132]
#define TXT_CANT_PAUSE
Text_string
[89]
#define TXT_CANT_PLAYBACK
Text_string
[362]
#define TXT_CARRIER_LOST
Text_string
[242]
#define TXT_CENTER
Text_string
[141]
#define TXT_CHANGE_PILOTS
Text_string
[326]
#define TXT_CHEATER
Text_string
[516]
#define TXT_CHEATS_ENABLED
Text_string
[185]
#define TXT_CHECK_VERSION
Text_string
[302]
#define TXT_CHOOSE_INPUT
Text_string
[178]
#define TXT_CLOAK
Text_string
[415]
#define TXT_CLOAKED
Text_string
[27]
#define TXT_CLOAKING_DEVICE
Text_string
[28]
#define TXT_CLOSE_LINK
Text_string
[255]
#define TXT_CLOSED_GAME
Text_string
[209]
#define TXT_CLOSED_LINK
Text_string
[247]
#define TXT_CNTRLCEN_INVUL
Text_string
[554]
#define TXT_COM_BASE
Text_string
[536]
#define TXT_COM_CUSTOM_SETTINGS
Text_string
[535]
#define TXT_COM_IRQ
Text_string
[537]
#define TXT_COM_SETTINGS
Text_string
[251]
#define TXT_COMMAND_LINE_0
Text_string
[153]
#define TXT_COMMAND_LINE_1
Text_string
[154]
#define TXT_COMMAND_LINE_10
Text_string
[163]
#define TXT_COMMAND_LINE_11
Text_string
[164]
#define TXT_COMMAND_LINE_12
Text_string
[165]
#define TXT_COMMAND_LINE_13
Text_string
[166]
#define TXT_COMMAND_LINE_14
Text_string
[167]
#define TXT_COMMAND_LINE_15
Text_string
[168]
#define TXT_COMMAND_LINE_16
Text_string
[169]
#define TXT_COMMAND_LINE_17
Text_string
[170]
#define TXT_COMMAND_LINE_18
Text_string
[171]
#define TXT_COMMAND_LINE_2
Text_string
[155]
#define TXT_COMMAND_LINE_3
Text_string
[156]
#define TXT_COMMAND_LINE_4
Text_string
[157]
#define TXT_COMMAND_LINE_5
Text_string
[158]
#define TXT_COMMAND_LINE_6
Text_string
[159]
#define TXT_COMMAND_LINE_7
Text_string
[160]
#define TXT_COMMAND_LINE_8
Text_string
[161]
#define TXT_COMMAND_LINE_9
Text_string
[162]
#define TXT_COMPLETE
Text_string
[434]
#define TXT_CONCUSSION
Text_string
[521]
#define TXT_CONNECT
Text_string
[284]
#define TXT_CONNECT_LOST
Text_string
[245]
#define TXT_CONSISTENCY_ERROR
Text_string
[551]
#define TXT_CONTINUE
Text_string
[361]
#define TXT_CONTROL_CYBERMAN
Text_string
[148]
#define TXT_CONTROL_DESTROYED
Text_string
[78]
#define TXT_CONTROL_FSTICKPRO
Text_string
[144]
#define TXT_CONTROL_GGAMEPAD
Text_string
[146]
#define TXT_CONTROL_JOYSTICK
Text_string
[143]
#define TXT_CONTROL_KEYBOARD
Text_string
[142]
#define TXT_CONTROL_MOUSE
Text_string
[147]
#define TXT_CONTROL_THRUSTFCS
Text_string
[145]
#define TXT_CONTROLS
Text_string
[151]
#define TXT_CONTROLS_
Text_string
[353]
#define TXT_COOL_SAYING
Text_string
[46]
#define TXT_COOPERATIVE
Text_string
[207]
#define TXT_COPYRIGHT
Text_string
[11]
#define TXT_COULDNT
Text_string
[42]
#define TXT_CREATE_NEW
Text_string
[31]
#define TXT_CREDITS
Text_string
[328]
#define TXT_CRUISE
Text_string
[183]
#define TXT_CRUISE_FASTER
Text_string
[396]
#define TXT_CRUISE_OFF
Text_string
[398]
#define TXT_CRUISE_SLOWER
Text_string
[397]
#define TXT_CURRENT_IPX_SOCKET
Text_string
[558]
#define TXT_CUST_ABOVE
Text_string
[149]
#define TXT_CUST_KEYBOARD
Text_string
[150]
#define TXT_DEATHS
Text_string
[307]
#define TXT_DEBRIS_AMOUNT
Text_string
[338]
#define TXT_DEF_MACRO_1
Text_string
[541]
#define TXT_DEF_MACRO_2
Text_string
[542]
#define TXT_DEF_MACRO_3
Text_string
[543]
#define TXT_DEF_MACRO_4
Text_string
[544]
#define TXT_DEFINE_MACRO
Text_string
[85]
#define TXT_DELETE_DEMO
Text_string
[41]
#define TXT_DELETE_PILOT
Text_string
[40]
#define TXT_DEMO_CORRUPT
Text_string
[363]
#define TXT_DEMO_ERR_READING
Text_string
[371]
#define TXT_DEMO_NO_SPACE
Text_string
[506]
#define TXT_DEMO_OLD
Text_string
[364]
#define TXT_DEMO_OLD_CORRUPT
Text_string
[370]
#define TXT_DEMO_PLAYBACK
Text_string
[181]
#define TXT_DEMO_RECORDING
Text_string
[182]
#define TXT_DEMO_SAVE_BAD
Text_string
[493]
#define TXT_DEMO_SAVE_NOSPACE
Text_string
[553]
#define TXT_DEMO_SIZE
Text_string
[492]
#define TXT_DEMO_USE_LETTERS
Text_string
[373]
#define TXT_DEMO_WRITE_ERROR
Text_string
[491]
#define TXT_DESCENT_NO_MATCH
Text_string
[303]
#define TXT_DESCRIPTION
Text_string
[201]
#define TXT_DESTROYED
Text_string
[435]
#define TXT_DETAIL_1
Text_string
[317]
#define TXT_DETAIL_2
Text_string
[318]
#define TXT_DETAIL_3
Text_string
[319]
#define TXT_DETAIL_4
Text_string
[320]
#define TXT_DETAIL_5
Text_string
[321]
#define TXT_DETAIL_CUSTOM
Text_string
[341]
#define TXT_DETAIL_CUSTOM_
Text_string
[322]
#define TXT_DETAIL_LEVEL
Text_string
[333]
#define TXT_DETAIL_LEVELS
Text_string
[354]
#define TXT_DIAL_MODEM
Text_string
[248]
#define TXT_DIALING
Text_string
[291]
#define TXT_DIED_IN_MINE
Text_string
[495]
#define TXT_DIFFICULTY
Text_string
[267]
#define TXT_DIFFICULTY_1
Text_string
[312]
#define TXT_DIFFICULTY_2
Text_string
[313]
#define TXT_DIFFICULTY_3
Text_string
[314]
#define TXT_DIFFICULTY_4
Text_string
[315]
#define TXT_DIFFICULTY_5
Text_string
[316]
#define TXT_DIFFICULTY_LEVEL
Text_string
[331]
#define TXT_DISCONNECTING
Text_string
[240]
#define TXT_DONE
Text_string
[514]
#define TXT_DONT_HAVE
Text_string
[125]
#define TXT_DONT_HAVE_AMMO
Text_string
[126]
#define TXT_DOS_VERSION_1
Text_string
[559]
#define TXT_DOS_VERSION_2
Text_string
[560]
#define TXT_DOWN
Text_string
[477]
#define TXT_DROP_BOMB
Text_string
[395]
#define TXT_DUMPING_SCREEN
Text_string
[184]
#define TXT_DUPLICATE_NAME
Text_string
[528]
#define TXT_EDIT_PHONE_ENTRY
Text_string
[273]
#define TXT_EDIT_PHONEBOOK
Text_string
[275]
#define TXT_EMPTY
Text_string
[67]
#define TXT_ENERGY
Text_string
[18]
#define TXT_ENERGY_BONUS
Text_string
[428]
#define TXT_ENTER_NUMBER_DIAL
Text_string
[277]
#define TXT_ENTER_PILOT_NAME
Text_string
[422]
#define TXT_ENTER_TO_CONT
Text_string
[344]
#define TXT_ERR_LOADING_GAME
Text_string
[346]
#define TXT_ERR_MODEM_RETURN
Text_string
[283]
#define TXT_ERR_SER_SETTINGS
Text_string
[244]
#define TXT_ERROR
Text_string
[179]
#define TXT_ERROR_GRAPHICS
Text_string
[174]
#define TXT_ERROR_IPX
Text_string
[598]
#define TXT_ERROR_PLR_VERSION
Text_string
[180]
#define TXT_ERROR_SELECTOR
Text_string
[173]
#define TXT_ERROR_SERIAL_CFG
Text_string
[243]
#define TXT_ERROR_SERIAL_LOCK
Text_string
[615]
#define TXT_ERROR_SERIAL_LOCK_2
Text_string
[616]
#define TXT_ERROR_WRITING_PLR
Text_string
[501]
#define TXT_ESC_ABORT
Text_string
[292]
#define TXT_EXIT_SEQUENCE
Text_string
[43]
#define TXT_EXIT_WILL_CLOSE
Text_string
[261]
#define TXT_EXTERNAL_CONTROL
Text_string
[607]
#define TXT_EXTRA_LIFE
Text_string
[10]
#define TXT_F_B
Text_string
[483]
#define TXT_FAILED_TO_NEGOT
Text_string
[296]
#define TXT_FATAL_ERROR_LEVEL
Text_string
[298]
#define TXT_FCS
Text_string
[443]
#define TXT_FIRE_FLARE
Text_string
[392]
#define TXT_FIRE_PRIMARY
Text_string
[390]
#define TXT_FIRE_SECONDARY
Text_string
[391]
#define TXT_FORWARD
Text_string
[484]
#define TXT_FOUND
Text_string
[215]
#define TXT_FULL_RESCUE_BONUS
Text_string
[426]
#define TXT_FULL_SHIELDS
Text_string
[416]
#define TXT_FX_VOLUME
Text_string
[349]
#define TXT_GAME_FULL
Text_string
[238]
#define TXT_GAME_OVER
Text_string
[420]
#define TXT_HANDLES_1
Text_string
[562]
#define TXT_HANDLES_2
Text_string
[563]
#define TXT_HANDLES_3
Text_string
[564]
#define TXT_HANGUP_MODEM
Text_string
[254]
#define TXT_HAS_DEST_CONTROL
Text_string
[77]
#define TXT_HAS_ESCAPED
Text_string
[79]
#define TXT_HAS_FOUND_SECRET
Text_string
[80]
#define TXT_HAS_LEFT_THE_GAME
Text_string
[81]
#define TXT_HAT2_D
Text_string
[510]
#define TXT_HAT2_L
Text_string
[507]
#define TXT_HAT2_R
Text_string
[508]
#define TXT_HAT2_U
Text_string
[509]
#define TXT_HAT_D
Text_string
[472]
#define TXT_HAT_L
Text_string
[469]
#define TXT_HAT_R
Text_string
[470]
#define TXT_HAT_U
Text_string
[471]
#define TXT_HAVE_NO
Text_string
[127]
#define TXT_HELP
Text_string
[ 6]
#define TXT_HELP_1TO5
Text_string
[98]
#define TXT_HELP_6TO10
Text_string
[99]
#define TXT_HELP_ALT_F2
Text_string
[518]
#define TXT_HELP_ALT_F3
Text_string
[519]
#define TXT_HELP_ESC
Text_string
[90]
#define TXT_HELP_F2
Text_string
[91]
#define TXT_HELP_F3
Text_string
[92]
#define TXT_HELP_F4
Text_string
[93]
#define TXT_HELP_F5
Text_string
[94]
#define TXT_HELP_MINUSPLUS
Text_string
[96]
#define TXT_HELP_PAUSE
Text_string
[95]
#define TXT_HELP_PRTSCN
Text_string
[97]
#define TXT_HELP_TO_VIEW
Text_string
[100]
#define TXT_HIGH_SCORE
Text_string
[47]
#define TXT_HIGH_SCORES
Text_string
[50]
#define TXT_HOMING
Text_string
[522]
#define TXT_HOSTAGE_BONUS
Text_string
[429]
#define TXT_HOSTAGE_RESCUED
Text_string
[445]
#define TXT_I_AM_A
Text_string
[515]
#define TXT_IGLASSES
Text_string
[574]
#define TXT_IGLASSES_ERROR_1
Text_string
[608]
#define TXT_IGLASSES_INIT
Text_string
[609]
#define TXT_IGLASSES_ON
Text_string
[610]
#define TXT_IMPORTANT_NOTE
Text_string
[442]
#define TXT_IN_PROGRESS
Text_string
[239]
#define TXT_INIT_VICTOR
Text_string
[446]
#define TXT_INITIALIZING_CRIT
Text_string
[573]
#define TXT_INITIALIZING_DPMI
Text_string
[572]
#define TXT_INITIALIZING_GRAPHICS
Text_string
[600]
#define TXT_INITIALIZING_NETWORK
Text_string
[593]
#define TXT_INVALID_CHOICE
Text_string
[235]
#define TXT_INVALID_LEVEL
Text_string
[345]
#define TXT_INVERT
Text_string
[463]
#define TXT_INVULNERABILITY
Text_string
[30]
#define TXT_INVULNERABLE
Text_string
[29]
#define TXT_IPX_CHANNEL
Text_string
[594]
#define TXT_IPX_NOT_FOUND
Text_string
[225]
#define TXT_JOIN_NET_GAME
Text_string
[358]
#define TXT_JOINING
Text_string
[196]
#define TXT_JOYS_SENSITIVITY
Text_string
[356]
#define TXT_JOYSTICK
Text_string
[136]
#define TXT_JOYSTICK_NOT_CEN
Text_string
[177]
#define TXT_KASAN
Text_string
[576]
#define TXT_KASAN_2
Text_string
[577]
#define TXT_KCONFIG_STRING_1
Text_string
[459]
#define TXT_KEYBOARD
Text_string
[152]
#define TXT_KEYS
Text_string
[101]
#define TXT_KILL_MATRIX_TITLE
Text_string
[498]
#define TXT_KILLED
Text_string
[68]
#define TXT_KILLED_BY_NONPLAY
Text_string
[441]
#define TXT_KILLED_BY_ROBOT
Text_string
[549]
#define TXT_KILLS
Text_string
[193]
#define TXT_L_R
Text_string
[482]
#define TXT_LASER
Text_string
[20]
#define TXT_LEFT
Text_string
[473]
#define TXT_LEVEL
Text_string
[377]
#define TXT_LEVEL_
Text_string
[202]
#define TXT_LEVEL_CANT_LOAD
Text_string
[369]
#define TXT_LEVEL_OUT_RANGE
Text_string
[211]
#define TXT_LEVELS
Text_string
[54]
#define TXT_LINK_ACTIVE
Text_string
[257]
#define TXT_LIVES
Text_string
[308]
#define TXT_LO_HI
Text_string
[340]
#define TXT_LOAD_GAME
Text_string
[323]
#define TXT_LOADING
Text_string
[425]
#define TXT_LOADING_DATA
Text_string
[517]
#define TXT_LOCK
Text_string
[306]
#define TXT_LOWER_RIGHT
Text_string
[139]
#define TXT_LUNACY
Text_string
[618]
#define TXT_LVL
Text_string
[309]
#define TXT_LVL_NO_MATCH
Text_string
[301]
#define TXT_MACRO
Text_string
[614]
#define TXT_MANUAL_ENTRY
Text_string
[274]
#define TXT_MAXED_OUT
Text_string
[21]
#define TXT_MEGA
Text_string
[525]
#define TXT_MEMORY_CONFIG
Text_string
[566]
#define TXT_MEMORY_IPX
Text_string
[597]
#define TXT_MESSAGE
Text_string
[613]
#define TXT_MESSAGE_SENT_TO
Text_string
[86]
#define TXT_MID
Text_string
[475]
#define TXT_MINUTES_ABBREV
Text_string
[557]
#define TXT_MISSION
Text_string
[545]
#define TXT_MISSION_ERROR
Text_string
[534]
#define TXT_MISSION_NOT_FOUND
Text_string
[532]
#define TXT_MODE
Text_string
[203]
#define TXT_MODEM
Text_string
[258]
#define TXT_MODEM_GAME
Text_string
[359]
#define TXT_MODEM_INIT_STRING
Text_string
[263]
#define TXT_MORE_MEMORY
Text_string
[568]
#define TXT_MORE_MEMORY_2
Text_string
[569]
#define TXT_MOVE_JOYSTICK
Text_string
[133]
#define TXT_MOVE_NEW_JOY_AXIS
Text_string
[454]
#define TXT_MOVE_NEW_MSE_AXIS
Text_string
[455]
#define TXT_MOVE_THROTTLE_C
Text_string
[487]
#define TXT_MOVE_THROTTLE_F
Text_string
[485]
#define TXT_MOVE_THROTTLE_R
Text_string
[486]
#define TXT_MULTI_MISSION
Text_string
[533]
#define TXT_MULTIPLAYER
Text_string
[360]
#define TXT_MULTIPLAYER_
Text_string
[324]
#define TXT_MUSIC_VOLUME
Text_string
[350]
#define TXT_N
Text_string
[447]
#define TXT_NAME
Text_string
[51]
#define TXT_NEGOTIATION_FAIL
Text_string
[297]
#define TXT_NET_BETWEEN
Text_string
[230]
#define TXT_NET_CLOSED
Text_string
[229]
#define TXT_NET_DIED
Text_string
[409]
#define TXT_NET_DISCONNECTED
Text_string
[406]
#define TXT_NET_ESCAPE_TUNNEL
Text_string
[411]
#define TXT_NET_ESCAPED
Text_string
[408]
#define TXT_NET_FORMING
Text_string
[226]
#define TXT_NET_FOUND_SECRET
Text_string
[410]
#define TXT_NET_FULL
Text_string
[505]
#define TXT_NET_GAME_BETWEEN
Text_string
[188]
#define TXT_NET_GAME_BETWEEN2
Text_string
[236]
#define TXT_NET_GAME_CLOSED
Text_string
[186]
#define TXT_NET_GAME_CONNECT
Text_string
[191]
#define TXT_NET_GAME_FULL
Text_string
[187]
#define TXT_NET_GAME_NSELECT
Text_string
[189]
#define TXT_NET_GAME_NSTART
Text_string
[190]
#define TXT_NET_GAME_WRONGLEV
Text_string
[192]
#define TXT_NET_JOIN
Text_string
[228]
#define TXT_NET_LEAVE
Text_string
[231]