#include <stdio.h>#include <stdlib.h>#include <math.h>#include <string.h>#include "gauges.h"#include "game.h"#include "switch.h"#include "inferno.h"#include "segment.h"#include "error.h"#include "gameseg.h"#include "mono.h"#include "wall.h"#include "texmap.h"#include "fuelcen.h"#include "newdemo.h"#include "player.h"#include "endlevel.h"#include "gameseq.h"#include "multi.h"#include "network.h"#include "palette.h"Functions | |
| void | do_link (byte trigger_num) |
| void | do_matcen (byte trigger_num) |
| void | do_il_on (byte trigger_num) |
| void | do_il_off (byte trigger_num) |
| int | check_trigger_sub (int trigger_num, int pnum) |
| void | check_trigger (segment *seg, short side, short objnum) |
| void | triggers_frame_process () |
Variables | |
| trigger | Triggers [MAX_TRIGGERS] |
| int | Num_triggers |
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1.4.6