saved_game Struct Reference

List of all members.

Public Attributes

char name [GAME_NAME_LEN+1]
player player
int difficulty_level
int primary_weapon
int secondary_weapon
int cockpit_mode
int window_w
int window_h
int next_level_num
int auto_leveling_on

Member Data Documentation

int saved_game::auto_leveling_on
 

int saved_game::cockpit_mode
 

int saved_game::difficulty_level
 

char saved_game::name[GAME_NAME_LEN+1]
 

int saved_game::next_level_num
 

player saved_game::player
 

int saved_game::primary_weapon
 

int saved_game::secondary_weapon
 

int saved_game::window_h
 

int saved_game::window_w
 


The documentation for this struct was generated from the following file:
Generated on Mon Aug 28 20:55:36 2006 for D1X-Rebirth by  doxygen 1.4.6