#include <robot.h>
Public Attributes | |
| int | model_num |
| int | n_guns |
| vms_vector | gun_points [MAX_GUNS] |
| ubyte | gun_submodels [MAX_GUNS] |
| short | exp1_vclip_num |
| short | exp1_sound_num |
| short | exp2_vclip_num |
| short | exp2_sound_num |
| short | weapon_type |
| byte | contains_id |
| byte | contains_count |
| byte | contains_prob |
| byte | contains_type |
| int | score_value |
| fix | lighting |
| fix | strength |
| fix | mass |
| fix | drag |
| fix | field_of_view [NDL] |
| fix | firing_wait [NDL] |
| fix | turn_time [NDL] |
| fix | fire_power [NDL] |
| fix | shield [NDL] |
| fix | max_speed [NDL] |
| fix | circle_distance [NDL] |
| byte | rapidfire_count [NDL] |
| byte | evade_speed [NDL] |
| byte | cloak_type |
| byte | attack_type |
| byte | boss_flag |
| ubyte | see_sound |
| ubyte | attack_sound |
| ubyte | claw_sound |
| jointlist | anim_states [MAX_GUNS+1][N_ANIM_STATES] |
| int | always_0xabcd |
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1.4.6