#include <player.h>
Public Attributes | |
| char | callsign [CALLSIGN_LEN+1] |
| ubyte | net_address [6] |
| byte | connected |
| int | objnum |
| int | n_packets_got |
| int | n_packets_sent |
| uint | flags |
| fix | energy |
| fix | shields |
| ubyte | lives |
| byte | level |
| ubyte | laser_level |
| byte | starting_level |
| short | killer_objnum |
| ubyte | primary_weapon_flags |
| ubyte | secondary_weapon_flags |
| ushort | primary_ammo [MAX_PRIMARY_WEAPONS] |
| ushort | secondary_ammo [MAX_SECONDARY_WEAPONS] |
| int | last_score |
| int | score |
| fix | time_level |
| fix | time_total |
| fix | cloak_time |
| fix | invulnerable_time |
| short | net_killed_total |
| short | net_kills_total |
| short | num_kills_level |
| short | num_kills_total |
| short | num_robots_level |
| short | num_robots_total |
| ushort | hostages_rescued_total |
| ushort | hostages_total |
| ubyte | hostages_on_board |
| ubyte | hostages_level |
| fix | homing_object_dist |
| byte | hours_level |
| byte | hours_total |
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1.4.6