main/scores.h File Reference


Defines

#define ROBOT_SCORE   1000
#define HOSTAGE_SCORE   1000
#define CONTROL_CEN_SCORE   5000
#define ENERGY_SCORE   0
#define SHIELD_SCORE   0
#define LASER_SCORE   0
#define DEBRIS_SCORE   0
#define CLUTTER_SCORE   0
#define MISSILE1_SCORE   0
#define MISSILE4_SCORE   0
#define KEY_SCORE   0
#define QUAD_FIRE_SCORE   0
#define VULCAN_AMMO_SCORE   0
#define CLOAK_SCORE   0
#define TURBO_SCORE   0
#define INVULNERABILITY_SCORE   0
#define HEADLIGHT_SCORE   0

Functions

void scores_view (int citem)
void scores_maybe_add_player (int abort_flag)

Define Documentation

#define CLOAK_SCORE   0
 

#define CLUTTER_SCORE   0
 

#define CONTROL_CEN_SCORE   5000
 

#define DEBRIS_SCORE   0
 

#define ENERGY_SCORE   0
 

#define HEADLIGHT_SCORE   0
 

#define HOSTAGE_SCORE   1000
 

#define INVULNERABILITY_SCORE   0
 

#define KEY_SCORE   0
 

#define LASER_SCORE   0
 

#define MISSILE1_SCORE   0
 

#define MISSILE4_SCORE   0
 

#define QUAD_FIRE_SCORE   0
 

#define ROBOT_SCORE   1000
 

#define SHIELD_SCORE   0
 

#define TURBO_SCORE   0
 

#define VULCAN_AMMO_SCORE   0
 


Function Documentation

void scores_maybe_add_player int  abort_flag  ) 
 

void scores_view int  citem  ) 
 


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