#include <stdio.h>#include <string.h>#include "hostage.h"#include "error.h"#include "cfile.h"#include "object.h"#include "wall.h"#include "fuelcen.h"#include "player.h"#include "loadrdl.h"#include "powerup.h"#include "polyobj.h"#include "textures.h"#include "mono.h"Defines | |
| #define | MAX_POLYGON_MODELS_NEW 167 |
Functions | |
| static int | convert_vclip (int vc) |
| static int | convert_wclip (int wc) |
| static int | convert_tmap (int tmap) |
| static int | convert_polymod (int polymod) |
| void | check_and_fix_matrix (vms_matrix *m) |
| void | verify_object (object *obj) |
| int | read_int (CFILE *file) |
| fix | read_fix (CFILE *file) |
| short | read_short (CFILE *file) |
| static short | read_fixang (CFILE *file) |
| byte | read_byte (CFILE *file) |
| static void | read_vector (vms_vector *v, CFILE *file) |
| static void | read_matrix (vms_matrix *m, CFILE *file) |
| static void | read_angvec (vms_angvec *v, CFILE *file) |
| void | read_object (object *obj, CFILE *f, int version) |
| int | load_mine_data_compiled_new (CFILE *LoadFile, int lvl_version) |
| int | load_game_data (CFILE *LoadFile) |
| int | load_level (char *filename_passed) |
Variables | |
| char | Current_level_name [16] |
| char | Level_palette [8] |
| int | N_save_pof_names = 25 |
| char | Save_pof_names [MAX_POLYGON_MODELS_NEW][13] |
| int | Gamesave_num_players = 0 |
| int | Gamesave_num_org_robots = 0 |
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1.4.6