#include "inferno.h"#include "editor.h"#include "ui.h"Functions | |
| int | DoHelp () |
Variables | |
| static char | MainHelpText [] |
| static char | SegmentHelpText [] |
| static char | KeyPadHelpText [] |
| char | ViewHelpText [] |
| static char | GameHelpText [] |
| static char | CurveHelpText [] |
| static char | MacrosHelpText [] |
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Initial value: "MED Curve Generation Functions\n\n" "ALT-F10 Generate curve\n" "F8 Delete curve\n" "F11 'Set' curve\n" "F9 Decrease r1 vector\n" "SHIFT-F9 Increase r1 vector\n" "F10 Decrease r4 vector\n" "SHIFT-F10 Increase r4 vector\n" |
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Initial value: "MED Game Screen Functions\n\n" "KEYPAD FUNCTIONS (Moves in game screen)\n" "----------------\n" "(7) 8 Move Forward (9)\n" " 4 Decrease Heading 5 Complete Stop 6 Increase Heading\n" " 1 Decrease Bank 2 Move Backward 3 Increase Bank\n\n" "[ Decreases Pitch\n" "] Increases Pitch\n" "C Set Player from Current segment\n" "L Toggle Lock Step\n" "O Toggle Outline Mode\n" "SHIFT-C Set PLayer from Current segment-1\n" "SHIFT-L Toggle Lighting effect\n" "NUMLOCK Reset orientation\n" "PAD DIVIDE (/) Game Zoom out\n" "PAD MULTIPLY (*) Game Zoom In\n" |
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Initial value: "MED KeyPad Functions\n\n" "SHIFT-KEYPAD FUNCTIONS (Change direction vector of segment)\n" "----------------------\n" "(7) 8 Decrease Pitch (9)\n" " 4 Decrease Heading (5) 6 Increase Heading\n" " 1 Decrease Bank 2 Increase Pitch 3 Increase Bank\n\n" "CTRL-KEYPAD FUNCTIONS (Change size/shape of segment)\n" "---------------------\n" "(7) 8 Increase Length 9 Increase Height\n" " 4 Decrease Width (5) 6 Increase Width\n" "(1) 2 Decrease Length 3 Decrease Height\n" "\nIn addition, CTRL-SHIFT-KEYPAD Changes size at x5 rate as above\n" |
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Initial value: "MED Macros Functions\n\n" "CTRL-INSERT Play fast\n" "CTRL-DELETE Play normal\n" "CTRL-HOME Record all\n" "CTRL-END Record keys\n" "CTRL-PAGEUP Save Macro\n" "CTRL-PAGEDOWN Load Macro\n" |
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Initial value: "\nMED General Functions\n\n" "SPACEBAR Full Redraw\n" "BACKSPACE Drop into debugger\n\n" "A Attach a segment\n" "D Delete current segment\n\n" "F Toggle to game\n" "G or S Go to game (Toggle screen)\n\n" "ALT-C Create new mine\n" "ALT-S Save mine\n" "ALT-L Load mine\n" "ESC Exit editor\n" "ALT-Q/CTRL-Q/SHIFT-Q also Exit editor\n" |
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Initial value: "MED Segment Functions\n\n" "ALT-B Create Bridge from current to marked segment\n" "ALT-E Exchange current and marked segments\n" "ALT-J Create Joint between current and marked segments\n" "ALT-SHIFT-J Create Joint on current side and adjacent segments\n" "ALT-CTRL-J Create Joint on current segment and adjacent segments\n" "ALT-CTRL-SHIFT-J Create Joints on all adjacent segments\n" "ALT-M Mark current segment and side\n" "ALT-N Create default segment for New_segment\n" "CTRL-A Toggle - Draw all segments/Draw connected segments\n" "CTRL-C Clear selected list\n" "CTRL-D Toggle display of coordinate axes\n" "CTRL-S Advance to segment through Curside\n" "ALT-T Assign Texture to current side\n" "CTRL-P Propogate Textures\n" "CTRL-SHIFT-P Propogate Textures on Selected segments\n" "CTRL-SHIFT-S Advance to segment opposite Curside\n" "CTRL-F Select next side\n" "CTRL-SHIFT-F Select previous side\n" |
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Initial value: "MED View Changing Functions\n\n" "ALT-V Change to orthogonal view (1,2,3)\n" "CTRL-V Toggle view to current segment\n" "MINUS (-) Zoom in\n" "EQUAL (=) Zoom out\n" "SHIFT-MINUS Decrease viewer distance\n" "SHIFT-EQUAL Increase viewer distance\n" "\n* Holding the Ctrl key and moving the mouse will change\n" "the viewer's orientation in the main window." |
1.4.6