#include <string.h>#include <stdio.h>#include "inferno.h"#include "editor.h"#include "ui.h"#include "game.h"#include "gamesave.h"#include "gameseq.h"Functions | |
| void | checkforext (char *f, char *ext) |
| void | checkforgamext (char *f) |
| int | SetPlayerPosition () |
| int | SaveGameData () |
| int | LoadGameData () |
| void | ResetFilename () |
Variables | |
| char | game_filename [128] = "*.LVL" |
| int | Perm_player_segnum = -1 |
| vms_vector | Perm_player_position |
| vms_matrix | Perm_player_orient |
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1.4.6