main/ipclient.cpp File Reference

#include "mono.h"
#include "key.h"
#include "text.h"
#include "newmenu.h"
#include "args.h"
#include "ip_base.h"
#include "ipclient.h"

Functions

void network_init (void)
int get_and_show_netgame_info (ubyte *server, ubyte *node, ubyte *net_address)
int ip_connect_manual (char *textaddr)
static int ipx_ip_OpenSocket (int oport)
static void ipx_ip_CloseSocket (void)
static int ipx_ip_SendPacket (IPXPacket_t *IPXHeader, ubyte *data, int dataLen)
static int ipx_ip_ReceivePacket (char *outbuf, int outbufsize, struct ipx_recv_data *rd)
static int ipx_ip_general_PacketReady (void)
static int ipx_ip_CheckReadyToJoin (ubyte *server, ubyte *node)

Variables

int Player_num
int Network_send_objects
int N_players
ipx_driver ipx_ip

Function Documentation

int get_and_show_netgame_info ubyte server,
ubyte node,
ubyte net_address
 

int ip_connect_manual char *  textaddr  ) 
 

static int ipx_ip_CheckReadyToJoin ubyte server,
ubyte node
[static]
 

static void ipx_ip_CloseSocket void   )  [static]
 

static int ipx_ip_general_PacketReady void   )  [static]
 

static int ipx_ip_OpenSocket int  oport  )  [static]
 

static int ipx_ip_ReceivePacket char *  outbuf,
int  outbufsize,
struct ipx_recv_data rd
[static]
 

static int ipx_ip_SendPacket IPXPacket_t IPXHeader,
ubyte data,
int  dataLen
[static]
 

void network_init void   ) 
 


Variable Documentation

struct ipx_driver ipx_ip
 

Initial value:

int N_players
 

int Network_send_objects
 

int Player_num
 


Generated on Mon Aug 28 20:55:33 2006 for D1X-Rebirth by  doxygen 1.4.6