#include "mono.h"#include "key.h"#include "text.h"#include "newmenu.h"#include "args.h"#include "ip_base.h"#include "ipclient.h"Functions | |
| void | network_init (void) |
| int | get_and_show_netgame_info (ubyte *server, ubyte *node, ubyte *net_address) |
| int | ip_connect_manual (char *textaddr) |
| static int | ipx_ip_OpenSocket (int oport) |
| static void | ipx_ip_CloseSocket (void) |
| static int | ipx_ip_SendPacket (IPXPacket_t *IPXHeader, ubyte *data, int dataLen) |
| static int | ipx_ip_ReceivePacket (char *outbuf, int outbufsize, struct ipx_recv_data *rd) |
| static int | ipx_ip_general_PacketReady (void) |
| static int | ipx_ip_CheckReadyToJoin (ubyte *server, ubyte *node) |
Variables | |
| int | Player_num |
| int | Network_send_objects |
| int | N_players |
| ipx_driver | ipx_ip |
|
||||||||||||||||
|
|
|
|
|
|
||||||||||||
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||||||
|
|
|
||||||||||||||||
|
|
|
|
|
|
|
Initial value: {
ipx_ip_OpenSocket,
ipx_ip_CloseSocket,
ipx_ip_SendPacket,
ipx_ip_ReceivePacket,
ipx_ip_general_PacketReady,
ipx_ip_CheckReadyToJoin,
0,
NULL,
NULL,
NULL
}
|
|
|
|
|
|
|
|
|
|
1.4.6