#include "ip_basec.h"#include "ipx.h"#include "network.h"Functions | |
| void | ip_sendtoall (char *buf, int len) |
| int | get_MAX_PLAYERS (void) |
| int | get_Netgame_player_connected (int pn) |
| ubyte * | get_Netgame_player_node (int pn) |
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1.4.6