Defines | |
| #define | MSGC_GAME_CHEAT 1 |
| #define | MSGC_PICKUP_TOOMUCH 2 |
| #define | MSGC_PICKUP_ALREADY 4 |
| #define | MSGC_PICKUP_OK 8 |
| #define | MSGC_MULTI_USERMSG 16 |
| #define | MSGC_MULTI_KILL 32 |
| #define | MSGC_MULTI_INFO 64 |
| #define | MSGC_GAME_ACTION 128 |
| #define | MSGC_GAME_FEEDBACK 256 |
| #define | MSGC_MINE_FEEDBACK 512 |
| #define | MSGC_WEAPON_EMPTY 1024 |
| #define | MSGC_WEAPON_SELECT 2048 |
| #define | MSGC_UNKNOWN 4096 |
| #define | MSGC_DEBUG 8192 |
| #define | MSGC_NOREDUNDANCY (~(MSGC_PICKUP_TOOMUCH | MSGC_PICKUP_ALREADY)) |
| #define | MSGC_PLAYERMESSAGES (~(MSGC_PICKUP_TOOMUCH | MSGC_PICKUP_ALREADY | MSGC_PICKUP_OK)) |
| #define | HUD_MESSAGE_LENGTH 150 |
| #define | HUD_MAX_NUM 80 |
Functions | |
| void | hud_message (int class, char *format,...) |
| void | mekh_resend_last () |
| void | mekh_hud_recall_msgs () |
Variables | |
| int | HUD_max_num_disp |
| int | MSG_Playermessages |
| int | MSG_Noredundancy |
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1.4.6