Here is a list of all file members with links to the files they belong to:
- obj_allocate()
: object.h, object.c
- obj_attach()
: object.h, object.c
- OBJ_CAMERA
: object.h
- OBJ_CLUTTER
: object.h
- OBJ_CNTRLCEN
: object.h
- OBJ_COOP
: object.h
- obj_create()
: object.h, object.c
- obj_create_copy()
: object.h
- OBJ_DEBRIS
: object.h
- OBJ_DEL_SIZE
: eobject.c
- obj_delete()
: object.h, object.c
- obj_delete_all_that_should_be_dead()
: object.h, object.c
- obj_detach_all()
: object.c
- obj_detach_one()
: object.c
- OBJ_FIREBALL
: object.h
- OBJ_FLARE
: object.h
- obj_free()
: object.h, object.c
- obj_get_new_seg()
: object.h
- OBJ_GHOST
: object.h
- OBJ_HOSTAGE
: object.h
- obj_in_list()
: fvi.c
- OBJ_LIGHT
: object.h
- Obj_light_xlate
: lighting.c
- obj_link()
: object.h, object.c
- OBJ_NONE
: object.h
- OBJ_PLAYER
: object.h
- OBJ_POWERUP
: object.h
- obj_relink()
: object.h, object.c
- OBJ_ROBOT
: object.h
- OBJ_SCALE
: eobject.c
- obj_set_new_seg()
: object.h
- obj_unlink()
: object.h, object.c
- OBJ_WALL
: object.h
- OBJ_WEAPON
: object.h
- ObjBitmapPtrs
: bm.h, bm.c
- ObjBitmaps
: bm.h, bm.c
- ObjBox
: objpage.c
- OBJBOX_H
: objpage.c
- OBJBOX_W
: objpage.c
- OBJBOX_X
: objpage.c
- OBJBOX_Y
: objpage.c
- OBJCURBOX_X
: editor.h
- OBJCURBOX_Y
: editor.h
- ObjCurrent
: objpage.c
- object_close_window()
: medrobot.h, medrobot.c
- Object_complexity
: menu.c, config.c
- object_create_badass_explosion()
: fireball.h, fireball.c
- object_create_debris()
: fireball.c
- object_create_egg()
: object.h, fireball.c
- object_create_explosion()
: fireball.h, fireball.c
- object_create_explosion_sub()
: fireball.c
- object_create_muzzle_flash()
: fireball.h, fireball.c
- Object_detail
: menu.c, config.c
- object_goto_next_viewer()
: object.h, object.c
- object_howmany
: loadrdl.h, gamesave.c
- object_id
: lighting.c
- OBJECT_INITIAL_SHIELDS
: object.h
- object_intersects_wall()
: fvi.h, fvi.c
- object_is_trackable()
: laser.c
- object_light
: lighting.c
- Object_minus_one
: object.c
- object_move_all()
: object.h, object.c
- object_move_one()
: object.h, object.c
- object_nearby_aux()
: fireball.c
- Object_next_signature
: object.h, object.c
- object_offset
: loadrdl.h, gamesave.c
- OBJECT_PAD_ID
: editor.h
- object_render_targets()
: object.h
- object_rendered
: render.c
- object_sizeof
: loadrdl.h, gamesave.c
- object_to_object_visibility()
: laser.h, laser.c
- object_toggle_lock_targets()
: object.h
- Object_type_names
: object.h, object.c
- ObjectDecreaseBank()
: kdefs.h, eobject.c
- ObjectDecreaseBankBig()
: eobject.h, eobject.c
- ObjectDecreaseHeading()
: kdefs.h, eobject.c
- ObjectDecreaseHeadingBig()
: eobject.h, eobject.c
- ObjectDecreasePitch()
: kdefs.h, eobject.c
- ObjectDecreasePitchBig()
: eobject.h, eobject.c
- ObjectDelete()
: kdefs.h, eobject.c
- ObjectFlipObject()
: eobject.h, eobject.c
- ObjectIncreaseBank()
: kdefs.h, eobject.c
- ObjectIncreaseBankBig()
: eobject.h, eobject.c
- ObjectIncreaseHeading()
: kdefs.h, eobject.c
- ObjectIncreaseHeadingBig()
: eobject.h, eobject.c
- ObjectIncreasePitch()
: kdefs.h, eobject.c
- ObjectIncreasePitchBig()
: eobject.h, eobject.c
- ObjectMakeCoop()
: kdefs.h, eobject.c
- ObjectMakeLarger()
: eobject.c
- ObjectMakeSmaller()
: eobject.c
- ObjectMoveBack()
: kdefs.h, eobject.c
- ObjectMoveDown()
: kdefs.h, eobject.c
- ObjectMoveForward()
: kdefs.h, eobject.c
- ObjectMoveFurther()
: kdefs.h, eobject.c
- ObjectMoveLeft()
: kdefs.h, eobject.c
- ObjectMoveNearer()
: kdefs.h, eobject.c
- ObjectMoveRight()
: kdefs.h, eobject.c
- ObjectMoveUp()
: kdefs.h, eobject.c
- ObjectPage
: objpage.c
- ObjectPlaceObject()
: kdefs.h, eobject.c
- ObjectPlaceObjectTmap()
: kdefs.h, eobject.c
- ObjectResetObject()
: kdefs.h, eobject.c
- Objects
: object.h, object.c
- ObjectSelectNextInMine()
: eobject.h, eobject.c
- ObjectSelectNextinSegment()
: kdefs.h, eobject.c
- ObjectSelectNextType()
: kdefs.h
- ObjectSelectPrevInMine()
: eobject.h, eobject.c
- ObjectSetDefault()
: kdefs.h, eobject.c
- ObjId
: bm.h, bm.c
- OBJMOV_PAD_ID
: editor.h
- objpage_close()
: objpage.h, objpage.c
- objpage_decrease_bank()
: objpage.c
- objpage_decrease_heading()
: objpage.c
- objpage_decrease_pitch()
: objpage.c
- objpage_decrease_z()
: objpage.c
- objpage_do()
: objpage.h, objpage.c
- objpage_goto_first()
: objpage.h, objpage.c
- objpage_goto_last()
: objpage.c
- objpage_goto_next()
: objpage.c
- objpage_goto_next_object()
: kdefs.h, objpage.c
- objpage_goto_prev()
: objpage.c
- objpage_grab_current()
: objpage.h, objpage.c
- objpage_increase_bank()
: objpage.c
- objpage_increase_heading()
: objpage.c
- objpage_increase_pitch()
: objpage.c
- objpage_increase_z()
: objpage.c
- objpage_init()
: objpage.h, objpage.c
- objpage_reset_orient()
: objpage.c
- objpage_view_dist
: objpage.c
- objpage_view_orient
: objpage.c
- OBJS_PER_PAGE
: objpage.c
- OBJS_PER_SEG
: render.h
- ObjStrength
: bm.h, bm.c
- ObjType
: bm.h, bm.c
- OBSERVER_RESEND_DELAY
: observer.h
- OEXTERN
: loadgl.h
- OF_ATTACHED
: object.h
- OF_DESTROYED
: object.h
- OF_EXPLODING
: object.h
- OF_HARMLESS
: object.h
- OF_SHOULD_BE_DEAD
: object.h
- OF_SILENT
: object.h
- OFF
: nocomlib.h
- offscreen_canv
: ogl.c
- offscreen_save_canv
: ogl.c
- oflow_check()
: fvi_a.h
- ogl_alttexmerge
: ogl.c, ogl_init.h
- ogl_arb_multitexture_ok
: ogl_init.h
- ogl_atotexfilti()
: gr.c
- ogl_bindbmtex()
: ogl.c
- OGL_BINDTEXTURE
: ogl.c
- ogl_cache_level_textures()
: ogl.c, ogl_init.h
- ogl_cache_polymodel_textures()
: ogl.c
- ogl_cache_vclip_textures()
: ogl.c
- ogl_cache_vclipn_textures
: ogl.c
- ogl_cache_weapon_textures()
: ogl.c
- ogl_clean_texture_cache()
: ogl.c
- ogl_close()
: wgl.c, sdlgl.c, ogl_init.h, glx.c
- ogl_destroy_window()
: wgl.c, sdlgl.c, ogl_init.h, glx.c
- OGL_DISABLE
: ogl_init.h
- OGL_DISABLE2
: ogl_init.h
- ogl_do_fullscreen_internal()
: wgl.c, sdlgl.c, ogl_init.h, glx.c
- ogl_do_palfx()
: ogl_init.h, gr.c
- ogl_draw_reticle()
: ogl.c, ogl_init.h
- ogl_drawcircle()
: ogl.c
- ogl_drawcircle2()
: ogl.c
- OGL_ENABLE
: ogl_init.h
- OGL_ENABLE2
: ogl_init.h
- ogl_end_frame()
: ogl.c, ogl_init.h
- ogl_end_offscreen_render()
: ogl.c, ogl_init.h
- ogl_filltexbuf()
: ogl.c, ogl_init.h
- ogl_freebmtexture()
: ogl.c, ogl_init.h
- ogl_freetexture()
: ogl.c, ogl_init.h
- ogl_fullscreen
: ogl_init.h, gr.c
- ogl_get_free_texture()
: ogl.c, ogl_init.h
- ogl_get_verinfo()
: gr.c
- ogl_gettexlevelparam_ok
: ogl.c, ogl_init.h
- ogl_init()
: wgl.c, sdlgl.c, ogl_init.h, glx.c
- ogl_init_state()
: gr.c
- ogl_init_texture()
: ogl.c, ogl_init.h
- ogl_init_texture_list_internal()
: ogl.c, ogl_init.h
- ogl_init_texture_stats()
: ogl.c
- ogl_init_window()
: wgl.c, sdlgl.c, ogl_init.h, glx.c
- ogl_intensity4_ok
: ogl.c, ogl_init.h
- ogl_loadbmtexture()
: game.c, ogl.c, ogl_init.h
- ogl_loadbmtexture_m()
: ogl.c, ogl_init.h
- ogl_loadtexture()
: ogl.c, ogl_init.h
- ogl_luminance4_alpha4_ok
: ogl.c, ogl_init.h
- ogl_mem_target
: ogl.c, ogl_init.h
- ogl_pal
: ogl.c, ogl_init.h
- ogl_readpixels_ok
: ogl.c, ogl_init.h
- ogl_reset_texture_stats_internal()
: ogl.c
- ogl_rgba2_ok
: ogl.c, ogl_init.h
- ogl_rgba_format
: ogl.c, ogl_init.h
- ogl_set_screen_mode()
: ogl_init.h, gr.c
- ogl_sgis_multitexture_ok
: ogl_init.h
- ogl_smash_texture_list_internal()
: ogl.c, ogl_init.h
- ogl_start_frame()
: ogl.c, ogl_init.h
- ogl_start_offscreen_render()
: ogl.c, ogl_init.h
- ogl_swap_buffers()
: ogl.c, ogl_init.h
- ogl_swap_buffers_internal()
: wgl.c, sdlgl.c, ogl_init.h, glx.c
- ogl_testneedmipmaps()
: gr.c
- ogl_texture
: ogl_init.h
- ogl_texture_list
: ogl.c, ogl_init.h
- ogl_texture_list_cur
: ogl.c
- OGL_TEXTURE_LIST_SIZE
: ogl_init.h
- ogl_texture_stats()
: ogl.c
- ogl_texwrap()
: ogl.c
- ogl_ubitblt()
: ogl.c, ogl_init.h
- ogl_ubitblt_copy()
: ogl.c, ogl_init.h
- ogl_ubitblt_i()
: ogl.c, ogl_init.h
- ogl_ubitblt_tolinear()
: ogl.c, ogl_init.h
- ogl_ubitmapm()
: ogl.c, ogl_init.h
- ogl_ubitmapm_c()
: ogl.c, ogl_init.h
- ogl_ubitmapm_cf()
: ogl.c, ogl_init.h
- ogl_ubitmapm_cs()
: ogl.c, ogl_init.h
- ogl_ulinec()
: ogl_init.h, gr.c
- ogl_upixelc()
: ogl_init.h, gr.c
- ogl_urect()
: ogl_init.h, gr.c
- OGL_VIEWPORT
: ogl_init.h
- ogl_vivify_texture_list_internal()
: ogl.c, ogl_init.h
- ogl_voodoohack
: ogl_init.h, gr.c
- OGLFUNCCALL
: loadgl.h
- OglLibPath
: loadgl.h
- OGLTEXBUFSIZE
: ogl_init.h
- OL_CLUTTER
: bm.h
- OL_CONTROL_CENTER
: bm.h
- OL_EXIT
: bm.h
- OL_HOSTAGE
: bm.h
- OL_PLAYER
: bm.h
- OL_POWERUP
: bm.h
- OL_ROBOT
: bm.h
- old_ammo_count
: gauges.c
- old_cloak
: gauges.c
- old_cockpit_mode
: game.c
- old_energy
: gauges.c
- old_flags
: gauges.c
- old_grs_font
: gr.h
- old_joy_x
: slew.c, endlevel.c
- old_joy_y
: slew.c, endlevel.c
- old_lives
: gauges.c
- old_med_attach_segment()
: editor.h
- old_object
: medrobot.c
- old_prox
: gauges.c
- old_score
: gauges.c
- old_seg_num
: centers.c
- old_shields
: gauges.c
- old_tmap_list
: group.c
- old_trigger_num
: eswitch.c
- old_tv
: timer.c
- old_viewer
: lighting.c
- old_wall_num
: medwall.c
- old_weapon
: gauges.c
- ON
: nocomlib.h
- ONE_OVER_SQRT2
: curves.c
- only_player_ship
: bm.c
- OP_DEFP_START
: interp.c
- OP_DEFPOINTS
: interp.c
- OP_EOF
: interp.c
- OP_FLATPOLY
: interp.c
- OP_GLOW
: interp.c
- OP_RODBM
: interp.c
- OP_SORTNORM
: interp.c
- OP_SUBCALL
: interp.c
- OP_TMAPPOLY
: interp.c
- open_fake_file()
: iff.c
- open_hud_log()
: hudlog.h, hudlog.c
- open_message_window()
: gameseq.h
- open_sockets
: ipx_udp.c, ipx_kali.c
- openable_doors_in_segment()
: ai.c
- OpenGL_Initialize()
: wgl.c
- OpenGL_LoadLibrary()
: loadgl.h
- OpenGL_SetFuncsToNull()
: loadgl.h
- OpenGL_Shutdown()
: wgl.c
- order()
: grdef.h
- order_items
: reorder.c
- Ordered_rendered_object_list
: object.h, object.c
- org_i
: terrain.c
- org_j
: terrain.c
- original
: autosave.c
- OriginalMarkedSeg
: curves.c
- OriginalMarkedSide
: curves.c
- OriginalSeg
: curves.c
- OriginalSide
: curves.c
- ORTHO_VIEWS
: editor.h
- ostate_p
: game.c
- ostate_s
: game.c
- OTHER_THING_MAX
: titles.c
- out_buffer
: netpkt.h
- out_of_memory
: mem.c
- outfile
: newdemo.c
- Outline_mode
: render.c
- outline_seg_side()
: render.c
- OutlineIcon
: med.c
- outside_mine
: endlevel.c
- Overall_agitation
: aistruct.h, ai.c
- OVERALL_AGITATION_MAX
: ai.c
Generated on Mon Aug 28 20:55:36 2006 for D1X-Rebirth by
1.4.6