Here is a list of all file members with links to the files they belong to:
- N_ANIM_STATES
: robot.h
- n_axes
: joy.c
- N_blips
: radar.c
- N_blocks
: digicomp.c
- n_buttons
: joy.c
- N_COCKPIT_BITMAPS
: bm.h
- N_controlcen_guns
: cntrlcen.h, cntrlcen.c
- N_D1X_TEXT_STRINGS
: text.h
- N_EDGES_PER_SEGMENT
: meddraw.c
- N_EXTRA_EDGES
: meddraw.c
- N_EXTRA_OBJ_LISTS
: render.h
- N_found_segs
: editor.h, eglobal.c
- N_GLITZITEMS
: gameseq.c
- n_hats
: joy.c
- n_highest_levels
: playsave.c
- N_hostage_types
: hostage.h, hostage.c
- n_interp_colors
: interp.c
- N_INVULNERABLE_FRAMES
: gauges.c
- N_LEFT_WINDOW_SPANS
: gauges.c
- N_NORMAL_EDGES
: meddraw.c
- N_OPCODES
: interp.c
- n_phys_segs
: physics.h, physics.c
- N_PLAYER_GUNS
: player.h
- N_PLAYER_SHIP_TEXTURES
: newdemo.c
- N_players
: player.h, ipclient.cpp, gameseq.c
- N_polygon_models
: polyobj.h, polyobj.c
- N_powerup_types
: powerup.h, powerup.c
- n_printf
: ipx_ld.h, ipx_bsd.c, ipx_ld.h
- N_render_segs
: render.h, render.c
- N_RIGHT_WINDOW_SPANS
: gauges.c
- N_robot_joints
: robot.h, robot.c
- N_robot_types
: robot.h, robot.c
- N_save_pof_names
: loadrl2.c, gamesave.c
- N_SAVE_SLOTS
: playsave.h
- n_segs_visited
: fvi.c
- N_selected_segs
: editor.h, eglobal.c
- n_sort_items
: render.c
- N_TEST_SOUNDS
: game.c
- N_TEXT_STRINGS
: text.h
- n_used
: meddraw.c
- N_views
: editor.h, eglobal.c
- N_warning_segs
: editor.h, eglobal.c
- N_weapon_types
: weapon.h, weapon.c
- name_canv
: automap.c
- name_level
: automap.c
- names_font
: credits.c
- nd_bad_read
: newdemo.c
- ND_EVENT_CONTROL_CENTER_DESTROYED
: newdemo.c
- ND_EVENT_DOOR_OPENING
: newdemo.c
- ND_EVENT_EFFECT_BLOWUP
: newdemo.c
- ND_EVENT_EOF
: newdemo.c
- ND_EVENT_HOMING_DISTANCE
: newdemo.c
- ND_EVENT_HOSTAGE_RESCUED
: newdemo.c
- ND_EVENT_HUD_MESSAGE
: newdemo.c
- ND_EVENT_LASER_LEVEL
: newdemo.c
- ND_EVENT_LETTERBOX
: newdemo.c
- ND_EVENT_MORPH_FRAME
: newdemo.c
- ND_EVENT_MULTI_CLOAK
: newdemo.c
- ND_EVENT_MULTI_CONNECT
: newdemo.c
- ND_EVENT_MULTI_DEATH
: newdemo.c
- ND_EVENT_MULTI_DECLOAK
: newdemo.c
- ND_EVENT_MULTI_DISCONNECT
: newdemo.c
- ND_EVENT_MULTI_KILL
: newdemo.c
- ND_EVENT_MULTI_RECONNECT
: newdemo.c
- ND_EVENT_MULTI_SCORE
: newdemo.c
- ND_EVENT_NEW_LEVEL
: newdemo.c
- ND_EVENT_PALETTE_EFFECT
: newdemo.c
- ND_EVENT_PLAYER_ENERGY
: newdemo.c
- ND_EVENT_PLAYER_FLAGS
: newdemo.c
- ND_EVENT_PLAYER_SCORE
: newdemo.c
- ND_EVENT_PLAYER_SHIELD
: newdemo.c
- ND_EVENT_PLAYER_WEAPON
: newdemo.c
- ND_EVENT_PRIMARY_AMMO
: newdemo.c
- ND_EVENT_REARVIEW
: newdemo.c
- ND_EVENT_RENDER_OBJECT
: newdemo.c
- ND_EVENT_RESTORE_COCKPIT
: newdemo.c
- ND_EVENT_RESTORE_REARVIEW
: newdemo.c
- ND_EVENT_SECONDARY_AMMO
: newdemo.c
- ND_EVENT_SOUND
: newdemo.c
- ND_EVENT_SOUND_3D
: newdemo.c
- ND_EVENT_SOUND_3D_ONCE
: newdemo.c
- ND_EVENT_SOUND_ONCE
: newdemo.c
- ND_EVENT_START_DEMO
: newdemo.c
- ND_EVENT_START_FRAME
: newdemo.c
- ND_EVENT_TRIGGER
: newdemo.c
- ND_EVENT_VIEWER_OBJECT
: newdemo.c
- ND_EVENT_WALL_HIT_PROCESS
: newdemo.c
- ND_EVENT_WALL_SET_TMAP_NUM1
: newdemo.c
- ND_EVENT_WALL_SET_TMAP_NUM2
: newdemo.c
- ND_EVENT_WALL_TOGGLE
: newdemo.c
- nd_playback_total
: newdemo.c
- nd_read_angvec()
: newdemo.c
- nd_read_byte()
: newdemo.c
- nd_read_fix()
: newdemo.c
- nd_read_fixang()
: newdemo.c
- nd_read_int()
: newdemo.c
- nd_read_object()
: newdemo.c
- nd_read_short()
: newdemo.c
- nd_read_shortpos()
: newdemo.c
- nd_read_string()
: newdemo.c
- nd_read_vector()
: newdemo.c
- nd_recorded_time
: newdemo.c
- nd_recorded_total
: newdemo.c
- nd_save_callsign
: newdemo.c
- nd_write_angvec()
: newdemo.c
- nd_write_byte()
: newdemo.c
- nd_write_fix()
: newdemo.c
- nd_write_fixang()
: newdemo.c
- nd_write_int()
: newdemo.c
- nd_write_object()
: newdemo.c
- nd_write_short()
: newdemo.c
- nd_write_shortpos()
: newdemo.c
- nd_write_string()
: newdemo.c
- nd_write_vector()
: newdemo.c
- NDL
: game.h
- NDR_ASCII_CHAR
: rpcndr.h
- NDR_BIG_ENDIAN
: rpcndr.h
- NDR_CCONTEXT
: rpcndr.h
- NDR_CHAR_REP_MASK
: rpcndr.h
- NDR_EBCDIC_CHAR
: rpcndr.h
- NDR_FLOAT_REP_MASK
: rpcndr.h
- NDR_IEEE_FLOAT
: rpcndr.h
- NDR_INT_REP_MASK
: rpcndr.h
- NDR_LITTLE_ENDIAN
: rpcndr.h
- NDR_LOCAL_DATA_REPRESENTATION
: rpcndr.h
- NDR_LOCAL_ENDIAN
: rpcndr.h
- NDR_RUNDOWN
: rpcndr.h
- NDR_VAX_FLOAT
: rpcndr.h
- NdrAllocate()
: rpcndr.h
- NdrByteCountPointerBufferSize()
: rpcndr.h
- NdrByteCountPointerFree()
: rpcndr.h
- NdrByteCountPointerMarshall()
: rpcndr.h
- NdrByteCountPointerUnmarshall()
: rpcndr.h
- NDRCContextBinding()
: rpcndr.h
- NDRCContextMarshall()
: rpcndr.h
- NDRCContextUnmarshall()
: rpcndr.h
- NdrClearOutParameters()
: rpcndr.h
- NdrClientCall()
: rpcndr.h
- NdrClientContextMarshall()
: rpcndr.h
- NdrClientContextUnmarshall()
: rpcndr.h
- NdrClientInitialize()
: rpcndr.h
- NdrClientInitializeNew()
: rpcndr.h
- NdrComplexArrayBufferSize()
: rpcndr.h
- NdrComplexArrayFree()
: rpcndr.h
- NdrComplexArrayMarshall()
: rpcndr.h
- NdrComplexArrayMemorySize()
: rpcndr.h
- NdrComplexArrayUnmarshall()
: rpcndr.h
- NdrComplexStructBufferSize()
: rpcndr.h
- NdrComplexStructFree()
: rpcndr.h
- NdrComplexStructMarshall()
: rpcndr.h
- NdrComplexStructMemorySize()
: rpcndr.h
- NdrComplexStructUnmarshall()
: rpcndr.h
- NdrConformantArrayBufferSize()
: rpcndr.h
- NdrConformantArrayFree()
: rpcndr.h
- NdrConformantArrayMarshall()
: rpcndr.h
- NdrConformantArrayMemorySize()
: rpcndr.h
- NdrConformantArrayUnmarshall()
: rpcndr.h
- NdrConformantStringBufferSize()
: rpcndr.h
- NdrConformantStringMarshall()
: rpcndr.h
- NdrConformantStringMemorySize()
: rpcndr.h
- NdrConformantStringUnmarshall()
: rpcndr.h
- NdrConformantStructBufferSize()
: rpcndr.h
- NdrConformantStructFree()
: rpcndr.h
- NdrConformantStructMarshall()
: rpcndr.h
- NdrConformantStructMemorySize()
: rpcndr.h
- NdrConformantStructUnmarshall()
: rpcndr.h
- NdrConformantVaryingArrayBufferSize()
: rpcndr.h
- NdrConformantVaryingArrayFree()
: rpcndr.h
- NdrConformantVaryingArrayMarshall()
: rpcndr.h
- NdrConformantVaryingArrayMemorySize()
: rpcndr.h
- NdrConformantVaryingArrayUnmarshall()
: rpcndr.h
- NdrConformantVaryingStructBufferSize()
: rpcndr.h
- NdrConformantVaryingStructFree()
: rpcndr.h
- NdrConformantVaryingStructMarshall()
: rpcndr.h
- NdrConformantVaryingStructMemorySize()
: rpcndr.h
- NdrConformantVaryingStructUnmarshall()
: rpcndr.h
- NdrContextHandleSize()
: rpcndr.h
- NdrConvert()
: rpcndr.h
- NDRcopy()
: rpcndr.h
- NdrEncapsulatedUnionBufferSize()
: rpcndr.h
- NdrEncapsulatedUnionFree()
: rpcndr.h
- NdrEncapsulatedUnionMarshall()
: rpcndr.h
- NdrEncapsulatedUnionMemorySize()
: rpcndr.h
- NdrEncapsulatedUnionUnmarshall()
: rpcndr.h
- NdrFcLong
: rpcndr.h
- NdrFcShort
: rpcndr.h
- NdrFieldOffset
: rpcndr.h
- NdrFieldPad
: rpcndr.h
- NdrFixedArrayBufferSize()
: rpcndr.h
- NdrFixedArrayFree()
: rpcndr.h
- NdrFixedArrayMarshall()
: rpcndr.h
- NdrFixedArrayMemorySize()
: rpcndr.h
- NdrFixedArrayUnmarshall()
: rpcndr.h
- NdrFreeBuffer()
: rpcndr.h
- NdrFullPointerFree()
: rpcndr.h
- NdrFullPointerInsertRefId()
: rpcndr.h
- NdrFullPointerQueryPointer()
: rpcndr.h
- NdrFullPointerQueryRefId()
: rpcndr.h
- NdrFullPointerXlatFree()
: rpcndr.h
- NdrFullPointerXlatInit()
: rpcndr.h
- NdrGetBuffer()
: rpcndr.h
- NdrHardStructBufferSize()
: rpcndr.h
- NdrHardStructFree()
: rpcndr.h
- NdrHardStructMarshall()
: rpcndr.h
- NdrHardStructMemorySize()
: rpcndr.h
- NdrHardStructUnmarshall()
: rpcndr.h
- NdrInterfacePointerBufferSize()
: rpcndr.h
- NdrInterfacePointerFree()
: rpcndr.h
- NdrInterfacePointerMarshall()
: rpcndr.h
- NdrInterfacePointerMemorySize()
: rpcndr.h
- NdrInterfacePointerUnmarshall()
: rpcndr.h
- NdrMapCommAndFaultStatus()
: rpcndr.h
- NdrMarshCCtxtHdl
: rpcndr.h
- NdrMarshConfStringHdr
: rpcndr.h
- NdrMarshSCtxtHdl
: rpcndr.h
- NdrNonConformantStringBufferSize()
: rpcndr.h
- NdrNonConformantStringMarshall()
: rpcndr.h
- NdrNonConformantStringMemorySize()
: rpcndr.h
- NdrNonConformantStringUnmarshall()
: rpcndr.h
- NdrNonEncapsulatedUnionBufferSize()
: rpcndr.h
- NdrNonEncapsulatedUnionFree()
: rpcndr.h
- NdrNonEncapsulatedUnionMarshall()
: rpcndr.h
- NdrNonEncapsulatedUnionMemorySize()
: rpcndr.h
- NdrNonEncapsulatedUnionUnmarshall()
: rpcndr.h
- NdrNsGetBuffer()
: rpcndr.h
- NdrNsSendReceive()
: rpcndr.h
- NdrOleAllocate()
: rpcndr.h
- NdrOleFree()
: rpcndr.h
- NdrPointerBufferSize()
: rpcndr.h
- NdrPointerFree()
: rpcndr.h
- NdrPointerMarshall()
: rpcndr.h
- NdrPointerMemorySize()
: rpcndr.h
- NdrPointerUnmarshall()
: rpcndr.h
- NdrRpcSmClientAllocate()
: rpcndr.h
- NdrRpcSmClientFree()
: rpcndr.h
- NdrRpcSmSetClientToOsf()
: rpcndr.h
- NdrRpcSsDefaultAllocate()
: rpcndr.h
- NdrRpcSsDefaultFree()
: rpcndr.h
- NdrRpcSsDisableAllocate()
: rpcndr.h
- NdrRpcSsEnableAllocate()
: rpcndr.h
- NDRSContextMarshall()
: rpcndr.h
- NDRSContextUnmarshall()
: rpcndr.h
- NDRSContextValue
: rpcndr.h
- NdrSendReceive()
: rpcndr.h
- NdrServerCall()
: rpcndr.h
- NdrServerContextMarshall()
: rpcndr.h
- NdrServerContextUnmarshall()
: rpcndr.h
- NdrServerInitialize()
: rpcndr.h
- NdrServerInitializeMarshall()
: rpcndr.h
- NdrServerInitializeNew()
: rpcndr.h
- NdrServerInitializeUnmarshall()
: rpcndr.h
- NdrServerMarshall()
: rpcndr.h
- NdrServerUnmarshall()
: rpcndr.h
- NdrSH_Copy()
: rpcndr.h
- NdrSH_IfAlloc()
: rpcndr.h
- NdrSH_IfAllocCopy()
: rpcndr.h
- NdrSH_IfAllocRef()
: rpcndr.h
- NdrSH_IfAllocSet()
: rpcndr.h
- NdrSH_IfCopy()
: rpcndr.h
- NdrSH_IfFree()
: rpcndr.h
- NdrSH_StringMarshall()
: rpcndr.h
- NdrSH_StringUnMarshall()
: rpcndr.h
- NdrSH_TLUPDecision()
: rpcndr.h
- NdrSH_TLUPDecisionBuffer()
: rpcndr.h
- NdrSH_UPDecision()
: rpcndr.h
- NdrSimpleStructBufferSize()
: rpcndr.h
- NdrSimpleStructFree()
: rpcndr.h
- NdrSimpleStructMarshall()
: rpcndr.h
- NdrSimpleStructMemorySize()
: rpcndr.h
- NdrSimpleStructUnmarshall()
: rpcndr.h
- NdrSimpleTypeMarshall()
: rpcndr.h
- NdrSimpleTypeUnmarshall()
: rpcndr.h
- NdrStubCall()
: rpcndr.h
- NdrUnMarshCCtxtHdl
: rpcndr.h
- NdrUnMarshConfStringHdr
: rpcndr.h
- NdrUnMarshSCtxtHdl
: rpcndr.h
- NdrVaryingArrayBufferSize()
: rpcndr.h
- NdrVaryingArrayFree()
: rpcndr.h
- NdrVaryingArrayMarshall()
: rpcndr.h
- NdrVaryingArrayMemorySize()
: rpcndr.h
- NdrVaryingArrayUnmarshall()
: rpcndr.h
- NdrXmitOrRepAsBufferSize()
: rpcndr.h
- NdrXmitOrRepAsFree()
: rpcndr.h
- NdrXmitOrRepAsMarshall()
: rpcndr.h
- NdrXmitOrRepAsMemorySize()
: rpcndr.h
- NdrXmitOrRepAsUnmarshall()
: rpcndr.h
- NEAREST_LIGHT_DIST
: lighting.h
- nest_count
: interp.c
- net_destroy_controlcen()
: collide.h, collide.c
- NET_DUMP_STRINGS
: text.h
- net_missile_firing()
: laser.h
- NETFLAG_DOCLOAK
: multipow.h
- NETFLAG_DOFUSION
: multipow.h
- NETFLAG_DOHOMING
: multipow.h
- NETFLAG_DOINVUL
: multipow.h
- NETFLAG_DOLASER
: multipow.h
- NETFLAG_DOMEGA
: multipow.h
- NETFLAG_DOPLASMA
: multipow.h
- NETFLAG_DOPOWERUP
: multipow.h
- NETFLAG_DOPROXIM
: multipow.h
- NETFLAG_DOQUAD
: multipow.h
- NETFLAG_DOSMART
: multipow.h
- NETFLAG_DOSPREAD
: multipow.h
- NETFLAG_DOVULCAN
: multipow.h
- NETFLAG_DROP_VULCAN_AMMO
: multipow.h
- NETFLAG_ENABLE_ALT_VULCAN
: multipow.h
- NETFLAG_ENABLE_IGNORE_GHOST
: multipow.h
- NETFLAG_ENABLE_RADAR
: multipow.h
- NETFLAG_SHORTPACKETS
: multipow.h
- netmisc_apply_diff()
: netmisc.h
- netmisc_calc_checksum()
: netmisc.h, netmisc.c
- netmisc_find_diff()
: netmisc.h
- netplayerinfo_on
: game.c
- Network_allow_radar
: radar.h, radar.c
- Network_got_powerup
: collide.c
- network_init()
: ipclient.cpp
- network_send_config_messages()
: multiver.h
- Network_send_objects
: ipclient.cpp
- New_awareness
: ai.c
- new_cheats
: game.c
- New_file_format_load
: gamemine.c
- New_file_format_save
: mine.c
- NEW_FVI_STUFF
: fvi.c
- NEW_KEYS
: playsave.c
- New_pal
: titles.c
- New_pal_254_bash
: titles.c
- new_player_config()
: playsave.h, playsave.c
- new_pof_read_int
: polyobj.c
- new_seg_sorting
: render.c
- New_segment
: editor.h, eglobal.c
- NEWDEMO
: settings.h
- Newdemo_at_eof
: newdemo.c
- newdemo_back_frames()
: newdemo.c
- Newdemo_cntrlcen_destroyed
: newdemo.c
- Newdemo_do_interpolate
: newdemo.c
- Newdemo_game_mode
: newdemo.c
- newdemo_get_percent_done()
: newdemo.c
- newdemo_goto_beginning()
: newdemo.c
- newdemo_goto_end()
: newdemo.c
- Newdemo_no_space
: newdemo.c
- Newdemo_num_written
: newdemo.c
- Newdemo_old_cockpit
: newdemo.c
- newdemo_playback_one_frame()
: newdemo.c
- Newdemo_players_cloaked
: newdemo.c
- newdemo_pop_ctrlcen_triggers()
: newdemo.c
- newdemo_read()
: newdemo.c
- newdemo_read_demo_start()
: newdemo.c
- newdemo_read_frame_information()
: newdemo.c
- newdemo_record_control_center_destroyed()
: newdemo.c
- newdemo_record_door_opening()
: newdemo.c
- newdemo_record_effect_blowup()
: newdemo.c
- newdemo_record_homing_distance()
: newdemo.c
- newdemo_record_hostage_rescued()
: newdemo.c
- newdemo_record_hud_message()
: newdemo.c
- newdemo_record_laser_level()
: newdemo.c
- newdemo_record_letterbox()
: newdemo.c
- newdemo_record_morph_frame()
: newdemo.c
- newdemo_record_multi_cloak()
: newdemo.c
- newdemo_record_multi_connect()
: newdemo.c
- newdemo_record_multi_death()
: newdemo.c
- newdemo_record_multi_decloak()
: newdemo.c
- newdemo_record_multi_disconnect()
: newdemo.c
- newdemo_record_multi_kill()
: newdemo.c
- newdemo_record_multi_reconnect()
: newdemo.c
- newdemo_record_multi_score()
: newdemo.c
- newdemo_record_palette_effect()
: newdemo.c
- newdemo_record_player_energy()
: newdemo.c
- newdemo_record_player_flags()
: newdemo.c
- newdemo_record_player_score()
: newdemo.c
- newdemo_record_player_shields()
: newdemo.c
- newdemo_record_player_weapon()
: newdemo.c
- newdemo_record_primary_ammo()
: newdemo.c
- newdemo_record_rearview()
: newdemo.c
- newdemo_record_render_object()
: newdemo.c
- newdemo_record_restore_cockpit()
: newdemo.c
- newdemo_record_restore_rearview()
: newdemo.c
- newdemo_record_secondary_ammo()
: newdemo.c
- newdemo_record_sound()
: newdemo.c
- newdemo_record_sound_3d()
: newdemo.c
- newdemo_record_sound_3d_once()
: newdemo.c
- newdemo_record_start_demo()
: newdemo.c
- newdemo_record_start_frame()
: newdemo.c
- newdemo_record_trigger()
: newdemo.c
- newdemo_record_viewer_object()
: newdemo.c
- newdemo_record_wall_hit_process()
: newdemo.c
- newdemo_record_wall_set_tmap_num1()
: newdemo.c
- newdemo_record_wall_set_tmap_num2()
: newdemo.c
- newdemo_record_wall_toggle()
: newdemo.c
- newdemo_set_new_level()
: newdemo.c
- Newdemo_size
: newdemo.c
- Newdemo_start_frame
: newdemo.c
- newdemo_start_playback()
: newdemo.c
- newdemo_start_recording()
: newdemo.c
- Newdemo_state
: newdemo.c
- newdemo_stop_playback()
: newdemo.c
- newdemo_stop_recording()
: newdemo.c
- newdemo_strip_frames()
: newdemo.c, game.c
- Newdemo_vcr_state
: newdemo.c
- Newdemo_warning_given
: newdemo.c
- newdemo_write()
: newdemo.c
- NewdemoFrameCount
: newdemo.c
- NEWER_KEYS
: playsave.c
- Newmenu_allowed_chars
: newmenu.h, newmenu.c
- newmenu_close()
: newmenu.c
- newmenu_do()
: newmenu.h, newmenu.c
- newmenu_do1()
: newmenu.h, newmenu.c
- newmenu_do2()
: newmenu.h, newmenu.c
- newmenu_do3()
: newmenu.h, newmenu.c
- newmenu_do3_real()
: newmenu.c
- newmenu_do_fixedfont()
: newmenu.c
- newmenu_file_sort()
: newmenu.c
- newmenu_filelist()
: newmenu.h, newmenu.c
- Newmenu_first_time
: newmenu.c
- newmenu_get_filename()
: newmenu.h, newmenu.c
- newmenu_listbox()
: newmenu.h, newmenu.c
- newmenu_listbox1()
: newmenu.h, newmenu.c
- NEWPRIMS
: reorder.h
- NEWSECS
: reorder.h
- newsegment_offset
: group.c
- newsegment_size
: group.c
- Next_block
: digicomp.c
- Next_flare_fire_time
: game.c
- next_handle
: digi.c, alsadigi.c
- Next_laser_fire_time
: mglobal.c, game.h
- Next_level_num
: gameseq.h, gameseq.c
- Next_missile_fire_time
: mglobal.c, game.h
- next_signature
: digi.c, alsadigi.c
- NextGroup()
: kdefs.h, group.c
- NextWall()
: medwall.c
- nice_automap
: automap.h, automap.c
- nm_background
: newmenu.c
- nm_draw_background()
: newmenu.h, newmenu.c
- nm_draw_background1()
: newmenu.c
- NM_MAX_TEXT_LEN
: newmenu.h
- nm_messagebox()
: newmenu.h, newmenu.c
- nm_messagebox1()
: newmenu.h, newmenu.c
- nm_messagebox_fixedfont()
: newmenu.h, newmenu.c
- nm_restore_background()
: newmenu.h, newmenu.c
- nm_rstring()
: newmenu.c
- nm_string()
: newmenu.c
- nm_string_black()
: newmenu.c
- nm_string_inputbox()
: newmenu.c
- nm_string_slider()
: newmenu.c
- NM_TYPE_CHECK
: newmenu.h
- NM_TYPE_INPUT
: newmenu.h
- NM_TYPE_INPUT_MENU
: newmenu.h
- NM_TYPE_MENU
: newmenu.h
- NM_TYPE_NUMBER
: newmenu.h
- NM_TYPE_RADIO
: newmenu.h
- NM_TYPE_SLIDER
: newmenu.h
- NM_TYPE_TEXT
: newmenu.h
- NO_ASM
: rle.c, linear.h, bitmap.h
- NO_COLLISION
: collide.c
- NO_FIX_INLINE
: maths.h
- no_migrate_segs
: render.c
- NO_SAME_COLLISION
: collide.c
- nocdaudio
: cdplay.c
- NORMAL_CHECK_BOX
: newmenu.h
- NORMAL_FONT
: newmenu.c
- normal_near()
: seguvs.c
- Normal_nearness
: seguvs.c
- NORMAL_PLAYBACK
: newdemo.c
- NORMAL_RADIO_BOX
: newmenu.h
- Normals
: seguvs.c
- NOT_RLE_CODE
: rle.c
- NSPROTO_IPX
: wsipx.h
- NSPROTO_SPX
: wsipx.h
- NSPROTO_SPXII
: wsipx.h
- NT_ROBOT_DIED
: script.h
- ntexture_map_lighted()
: ntmap.c
- ntexture_map_lighted_linear()
: ntmap.c, texmap.h
- ntmap_scanline_lighted()
: ntmap.c
- ntmap_scanline_lighted_linear()
: ntmap.c
- null_addr
: ipx_drv.c, ipx_drv.h
- NUM_ALL_KEY_CONTROLS
: kconfig.h
- NUM_ALL_OTHER_CONTROLS
: kconfig.h
- Num_args
: args.c, args.h
- Num_awareness_events
: ai.c
- Num_bitmap_files
: piggy.c
- Num_bitmap_files_new
: piggy.c
- num_blocks
: mem.c
- Num_boss_gate_segs
: ai.c
- Num_boss_teleport_segs
: ai.h, ai.c
- NUM_BOXES
: medrobot.c
- num_cache_entries
: texmerge.c
- Num_cockpits
: bm.h, bm.c
- Num_computed_colors
: palette.c
- NUM_D1X_CONTROLS
: kconfig.h
- NUM_D1X_KEY_CONTROLS
: kconfig.h
- NUM_D1X_OTHER_CONTROLS
: kconfig.h
- NUM_DETAIL_LEVELS
: game.h
- Num_edges
: automap.c
- Num_effects
: effects.h, effects.c
- Num_extry_robots
: fuelcen.c
- Num_fuelcenters
: fuelcen.h, fuelcen.c
- NUM_GAME_SONGS
: songs.h
- NUM_GAUGE_BITMAPS
: piggy.c
- num_groups
: editor.h, group.c
- Num_hogfiles
: cfile.c
- Num_hostages
: hostage.h
- Num_items
: kconfig.c
- num_joysticks
: joydefs.c, joy.c
- NUM_KEY_CONTROLS
: kconfig.h
- NUM_LIGHTING_LEVELS
: texmap.h
- NUM_LINES
: credits.c
- NUM_MATT_THINGS
: medrobot.c
- num_menus
: menubar.c
- NUM_NEW_CHEATS
: game.c
- Num_object_types
: bm.h
- num_objects
: object.c, info.c
- Num_open_doors
: wall.h, wall.c
- NUM_OTHER_CONTROLS
: kconfig.h
- NUM_PLAYER_DROP_POWERUPS
: powerup.h
- NUM_REGISTERED_LEVELS
: gamesave.h
- Num_rendered_objects
: object.h, object.c
- Num_replacements
: texpage.c
- Num_robot_centers
: fuelcen.h, fuelcen.c
- Num_robot_types
: object.h
- NUM_SAVES
: state.c
- num_segments
: group.c
- Num_segments
: segment.h, mglobal.c
- NUM_SHAREWARE_LEVELS
: gamesave.h
- NUM_SHAREWARE_WEAPONS
: weapon.h
- NUM_SMART_CHILDREN
: laser.c
- Num_sound_files
: piggy.c
- Num_sound_files_new
: piggy.c
- Num_stuck_objects
: wall.c
- Num_tilings
: editor.h, eglobal.c
- Num_tmaps
: bm.h, bm.c
- NUM_TMAPS
: ntmap.c
- Num_tmaps_drawn
: render.c
- Num_total_object_types
: bm.h, bm.c
- NUM_TRIGGER_FLAGS
: eswitch.c
- Num_triggers
: switch.h, switch.c
- NUM_VARS
: endlevel.c
- Num_vclips
: vclip.h, vclip.c
- Num_vertices
: segment.h, mglobal.c
- num_vertices
: group.c
- Num_wall_anims
: wall.h, wall.c
- Num_walls
: wall.h, wall.c
- NUMERICAL_GAUGE_H
: gauges.c
- NUMERICAL_GAUGE_W
: gauges.c
- NUMERICAL_GAUGE_X
: gauges.c
- NUMERICAL_GAUGE_Y
: gauges.c
- NumNetPlayerPositions
: gameseq.h, gameseq.c
- NumTextures
: textures.h, mglobal.c
Generated on Mon Aug 28 20:55:36 2006 for D1X-Rebirth by
1.4.6