main/gamesave.h File Reference


Defines

#define NUM_SHAREWARE_LEVELS   7
#define NUM_REGISTERED_LEVELS   23

Functions

void LoadGame (void)
void SaveGame (void)
int get_level_name (void)
int load_level (char *filename)
int save_level (char *filename)
void write_game_text_file (char *filename)

Variables

char * Shareware_level_names [NUM_SHAREWARE_LEVELS]
char * Registered_level_names [NUM_REGISTERED_LEVELS]
char Gamesave_current_filename []
int Gamesave_num_org_robots
int Errors_in_mine

Define Documentation

#define NUM_REGISTERED_LEVELS   23
 

#define NUM_SHAREWARE_LEVELS   7
 


Function Documentation

int get_level_name void   ) 
 

int load_level char *  filename  ) 
 

void LoadGame void   ) 
 

int save_level char *  filename  ) 
 

void SaveGame void   ) 
 

void write_game_text_file char *  filename  ) 
 


Variable Documentation

int Errors_in_mine
 

char Gamesave_current_filename[]
 

int Gamesave_num_org_robots
 

char* Registered_level_names[NUM_REGISTERED_LEVELS]
 

char* Shareware_level_names[NUM_SHAREWARE_LEVELS]
 


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