#include <stdio.h>#include <stdlib.h>#include <string.h>#include "types.h"#include "inferno.h"#include "gr.h"#include "bm.h"#include "u_mem.h"#include "mono.h"#include "error.h"#include "object.h"#include "vclip.h"#include "effects.h"#include "polyobj.h"#include "wall.h"#include "textures.h"#include "game.h"#include "multi.h"#include "iff.h"#include "cfile.h"#include "hostage.h"#include "powerup.h"#include "sounds.h"#include "piggy.h"#include "aistruct.h"#include "robot.h"#include "weapon.h"#include "gauges.h"#include "player.h"#include "fuelcen.h"#include "endlevel.h"#include "cntrlcen.h"Functions | |
| int | bm_init () |
| void | bm_read_all (CFILE *fp) |
Variables | |
| ubyte | Sounds [MAX_SOUNDS] |
| ubyte | AltSounds [MAX_SOUNDS] |
| int | Num_total_object_types |
| byte | ObjType [MAX_OBJTYPE] |
| byte | ObjId [MAX_OBJTYPE] |
| fix | ObjStrength [MAX_OBJTYPE] |
| int | Dying_modelnums [MAX_POLYGON_MODELS] |
| int | Dead_modelnums [MAX_POLYGON_MODELS] |
| player_ship | only_player_ship |
| player_ship * | Player_ship = &only_player_ship |
| int | Num_cockpits = 0 |
| bitmap_index | cockpit_bitmap [N_COCKPIT_BITMAPS] |
| int | Num_tmaps |
| tmap_info | TmapInfo [MAX_TEXTURES] |
| int | First_multi_bitmap_num = -1 |
| bitmap_index | ObjBitmaps [MAX_OBJ_BITMAPS] |
| ushort | ObjBitmapPtrs [MAX_OBJ_BITMAPS] |
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1.4.6